diff options
Diffstat (limited to 'src/server/game/Quests/QuestDef.cpp')
-rwxr-xr-x | src/server/game/Quests/QuestDef.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 173df8dc809..debc8760ea9 100755 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -23,31 +23,31 @@ Quest::Quest(Field* questRecord) { Id = questRecord[0].GetUInt32(); - Method = questRecord[1].GetUInt32(); - Level = questRecord[2].GetInt32(); - MinLevel = questRecord[3].GetUInt32(); - MaxLevel = questRecord[4].GetUInt32(); - ZoneOrSort = questRecord[5].GetInt32(); - Type = questRecord[6].GetUInt32(); - SuggestedPlayers = questRecord[7].GetUInt32(); + Method = questRecord[1].GetUInt8(); + Level = questRecord[2].GetInt16(); + MinLevel = questRecord[3].GetUInt8(); + MaxLevel = questRecord[4].GetUInt8(); + ZoneOrSort = questRecord[5].GetInt16(); + Type = questRecord[6].GetUInt16(); + SuggestedPlayers = questRecord[7].GetUInt8(); LimitTime = questRecord[8].GetUInt32(); - RequiredClasses = questRecord[9].GetUInt32(); - RequiredRaces = questRecord[10].GetUInt32(); - RequiredSkillId = questRecord[11].GetUInt32(); - RequiredSkillPoints = questRecord[12].GetUInt32(); - RequiredFactionId1 = questRecord[13].GetUInt32(); - RequiredFactionId2 = questRecord[14].GetUInt32(); + RequiredClasses = questRecord[9].GetUInt16(); + RequiredRaces = questRecord[10].GetUInt16(); + RequiredSkillId = questRecord[11].GetUInt16(); + RequiredSkillPoints = questRecord[12].GetUInt16(); + RequiredFactionId1 = questRecord[13].GetUInt16(); + RequiredFactionId2 = questRecord[14].GetUInt16(); RequiredFactionValue1 = questRecord[15].GetInt32(); RequiredFactionValue2 = questRecord[16].GetInt32(); - RequiredMinRepFaction = questRecord[17].GetUInt32(); - RequiredMaxRepFaction = questRecord[18].GetUInt32(); + RequiredMinRepFaction = questRecord[17].GetUInt16(); + RequiredMaxRepFaction = questRecord[18].GetUInt16(); RequiredMinRepValue = questRecord[19].GetInt32(); RequiredMaxRepValue = questRecord[20].GetInt32(); PrevQuestId = questRecord[21].GetInt32(); NextQuestId = questRecord[22].GetInt32(); ExclusiveGroup = questRecord[23].GetInt32(); NextQuestIdChain = questRecord[24].GetUInt32(); - RewardXPId = questRecord[25].GetUInt32(); + RewardXPId = questRecord[25].GetUInt8(); RewardOrRequiredMoney = questRecord[26].GetInt32(); RewardMoneyMaxLevel = questRecord[27].GetUInt32(); RewardSpell = questRecord[28].GetUInt32(); @@ -57,29 +57,29 @@ Quest::Quest(Field* questRecord) RewardMailTemplateId = questRecord[32].GetUInt32(); RewardMailDelay = questRecord[33].GetUInt32(); SourceItemId = questRecord[34].GetUInt32(); - SourceItemIdCount = questRecord[35].GetUInt32(); + SourceItemIdCount = questRecord[35].GetUInt8(); SourceSpellid = questRecord[36].GetUInt32(); Flags = questRecord[37].GetUInt32(); - uint32 SpecialFlags = questRecord[38].GetUInt16(); - RewardTitleId = questRecord[39].GetUInt32(); - RequiredPlayerKills = questRecord[40].GetUInt32(); - RewardTalents = questRecord[41].GetUInt32(); - RewardArenaPoints = questRecord[42].GetInt32(); + uint32 SpecialFlags = questRecord[38].GetUInt8(); + RewardTitleId = questRecord[39].GetUInt8(); + RequiredPlayerKills = questRecord[40].GetUInt8(); + RewardTalents = questRecord[41].GetUInt8(); + RewardArenaPoints = questRecord[42].GetUInt16(); for (int i = 0; i < QUEST_REWARDS_COUNT; ++i) RewardItemId[i] = questRecord[43+i].GetUInt32(); for (int i = 0; i < QUEST_REWARDS_COUNT; ++i) - RewardItemIdCount[i] = questRecord[47+i].GetUInt32(); + RewardItemIdCount[i] = questRecord[47+i].GetUInt16(); for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i) RewardChoiceItemId[i] = questRecord[51+i].GetUInt32(); for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i) - RewardChoiceItemCount[i] = questRecord[57+i].GetUInt32(); + RewardChoiceItemCount[i] = questRecord[57+i].GetUInt16(); for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) - RewardFactionId[i] = questRecord[63+i].GetUInt32(); + RewardFactionId[i] = questRecord[63+i].GetUInt168(); for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) RewardFactionValueId[i] = questRecord[68+i].GetInt32(); @@ -87,7 +87,7 @@ Quest::Quest(Field* questRecord) for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) RewardFactionValueIdOverride[i] = questRecord[73+i].GetInt32(); - PointMapId = questRecord[78].GetUInt32(); + PointMapId = questRecord[78].GetUInt16(); PointX = questRecord[79].GetFloat(); PointY = questRecord[80].GetFloat(); PointOption = questRecord[81].GetUInt32(); @@ -103,39 +103,39 @@ Quest::Quest(Field* questRecord) RequiredNpcOrGo[i] = questRecord[89+i].GetInt32(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) - RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt32(); + RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt16(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) RequiredSourceItemId[i] = questRecord[97+i].GetUInt32(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemCount[i] = questRecord[101+i].GetUInt32(); + RequiredSourceItemCount[i] = questRecord[101+i].GetUInt16(); for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) RequiredItemId[i] = questRecord[105+i].GetUInt32(); for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) - RequiredItemCount[i] = questRecord[111+i].GetUInt32(); + RequiredItemCount[i] = questRecord[111+i].GetUInt16(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) RequiredSpellCast[i] = questRecord[117+i].GetUInt32(); - // int8 Unknown0 = questRecord[121].GetUInt32(); + // int8 Unknown0 = questRecord[121].GetUInt8(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) ObjectiveText[i] = questRecord[122+i].GetString(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) - DetailsEmote[i] = questRecord[126+i].GetUInt32(); + DetailsEmote[i] = questRecord[126+i].GetUInt16(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) DetailsEmoteDelay[i] = questRecord[130+i].GetUInt32(); - EmoteOnIncomplete = questRecord[134].GetUInt32(); - EmoteOnComplete = questRecord[135].GetUInt32(); + EmoteOnIncomplete = questRecord[134].GetUInt16(); + EmoteOnComplete = questRecord[135].GetUInt16(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) - OfferRewardEmote[i] = questRecord[136+i].GetInt32(); + OfferRewardEmote[i] = questRecord[136+i].GetInt16(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) OfferRewardEmoteDelay[i] = questRecord[140+i].GetInt32(); |