diff options
Diffstat (limited to 'src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp')
| -rw-r--r-- | src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp b/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp index d9072f58659..2d7082cdf5f 100644 --- a/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp +++ b/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp @@ -164,15 +164,15 @@ void QuestObjectiveCriteriaMgr::SaveToDB(CharacterDatabaseTransaction& trans) } } -void QuestObjectiveCriteriaMgr::ResetCriteria(CriteriaCondition condition, int32 failAsset, bool evenIfCriteriaComplete) +void QuestObjectiveCriteriaMgr::ResetCriteria(CriteriaFailEvent failEvent, int32 failAsset, bool evenIfCriteriaComplete) { - TC_LOG_DEBUG("criteria.quest", "QuestObjectiveCriteriaMgr::ResetCriteria(%u, %d, %s)", condition, failAsset, evenIfCriteriaComplete ? "true" : "false"); + TC_LOG_DEBUG("criteria.quest", "QuestObjectiveCriteriaMgr::ResetCriteria(%u, %d, %s)", uint32(failEvent), failAsset, evenIfCriteriaComplete ? "true" : "false"); // disable for gamemasters with GM-mode enabled if (_owner->IsGameMaster()) return; - if (CriteriaList const* playerCriteriaList = sCriteriaMgr->GetCriteriaByFailEvent(condition, failAsset)) + if (CriteriaList const* playerCriteriaList = sCriteriaMgr->GetCriteriaByFailEvent(failEvent, failAsset)) { for (Criteria const* playerCriteria : *playerCriteriaList) { |
