diff options
Diffstat (limited to 'src/server/game/ReactorAI.cpp')
-rw-r--r-- | src/server/game/ReactorAI.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/server/game/ReactorAI.cpp b/src/server/game/ReactorAI.cpp new file mode 100644 index 00000000000..fdca6314747 --- /dev/null +++ b/src/server/game/ReactorAI.cpp @@ -0,0 +1,59 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "ByteBuffer.h" +#include "ReactorAI.h" +#include "Errors.h" +#include "Log.h" +#include "ObjectAccessor.h" +#include "CreatureAIImpl.h" + +#define REACTOR_VISIBLE_RANGE (26.46f) + +int +ReactorAI::Permissible(const Creature *creature) +{ + if (creature->isCivilian() || creature->IsNeutralToAll()) + return PERMIT_BASE_REACTIVE; + + return PERMIT_BASE_NO; +} + +void +ReactorAI::MoveInLineOfSight(Unit *) +{ +} + +void +ReactorAI::UpdateAI(const uint32 /*time_diff*/) +{ + // update i_victimGuid if me->getVictim() !=0 and changed + if (!UpdateVictim()) + return; + + if (me->isAttackReady()) + { + if (me->IsWithinMeleeRange(me->getVictim())) + { + me->AttackerStateUpdate(me->getVictim()); + me->resetAttackTimer(); + } + } +} |