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path: root/src/server/game/Reputation/ReputationMgr.cpp
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Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r--src/server/game/Reputation/ReputationMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp
index 89078dd3f6f..bdef5a3c38b 100644
--- a/src/server/game/Reputation/ReputationMgr.cpp
+++ b/src/server/game/Reputation/ReputationMgr.cpp
@@ -513,7 +513,7 @@ void ReputationMgr::SetVisible(FactionTemplateEntry const* factionTemplateEntry)
if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionTemplateEntry->Faction))
// Never show factions of the opposing team
- if (!(factionEntry->ReputationRaceMask[1].HasRace(_player->getRace()) && factionEntry->ReputationBase[1] == Reputation_Bottom))
+ if (!(factionEntry->ReputationRaceMask[1].HasRace(_player->GetRace()) && factionEntry->ReputationBase[1] == Reputation_Bottom))
SetVisible(factionEntry);
}
@@ -722,8 +722,8 @@ int32 ReputationMgr::GetFactionDataIndexForRaceAndClass(FactionEntry const* fact
if (!factionEntry)
return -1;
- uint8 race = _player->getRace();
- uint32 classMask = _player->getClassMask();
+ uint8 race = _player->GetRace();
+ uint32 classMask = _player->GetClassMask();
for (int32 i = 0; i < 4; i++)
{
if ((factionEntry->ReputationRaceMask[i].HasRace(race) || (!factionEntry->ReputationRaceMask[i] && factionEntry->ReputationClassMask[i] != 0))
@@ -751,5 +751,5 @@ bool ReputationMgr::CanGainParagonReputationForFaction(FactionEntry const* facti
if (!quest)
return false;
- return _player->getLevel() >= _player->GetQuestMinLevel(quest);
+ return _player->GetLevel() >= _player->GetQuestMinLevel(quest);
}