diff options
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index 9b290df79ee..b688a212464 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -16,14 +16,15 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "DatabaseEnv.h" #include "ReputationMgr.h" +#include "DatabaseEnv.h" #include "DBCStores.h" -#include "Player.h" -#include "WorldPacket.h" -#include "World.h" +#include "Log.h" #include "ObjectMgr.h" +#include "Player.h" #include "ScriptMgr.h" +#include "World.h" +#include "WorldPacket.h" #include "WorldSession.h" const int32 ReputationMgr::PointsInRank[MAX_REPUTATION_RANK] = {36000, 3000, 3000, 3000, 6000, 12000, 21000, 1000}; @@ -287,7 +288,7 @@ bool ReputationMgr::SetReputation(FactionEntry const* factionEntry, int32 standi sScriptMgr->OnPlayerReputationChange(_player, factionEntry->ID, standing, incremental); bool res = false; // if spillover definition exists in DB, override DBC - if (const RepSpilloverTemplate* repTemplate = sObjectMgr->GetRepSpilloverTemplate(factionEntry->ID)) + if (RepSpilloverTemplate const* repTemplate = sObjectMgr->GetRepSpilloverTemplate(factionEntry->ID)) { for (uint32 i = 0; i < MAX_SPILLOVER_FACTIONS; ++i) { |