diff options
Diffstat (limited to 'src/server/game/Reputation')
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index b4d39b846ca..4e18c5f0978 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -21,12 +21,10 @@ #include "DB2Stores.h" #include "Log.h" #include "ObjectMgr.h" -#include "Opcodes.h" #include "Player.h" #include "ReputationPackets.h" #include "ScriptMgr.h" #include "World.h" -#include "WorldPacket.h" #include "WorldSession.h" const int32 ReputationMgr::PointsInRank[MAX_REPUTATION_RANK] = {36000, 3000, 3000, 3000, 6000, 12000, 21000, 1000}; @@ -271,7 +269,7 @@ bool ReputationMgr::SetReputation(FactionEntry const* factionEntry, int32 standi if (!noSpillover) { // if spillover definition exists in DB, override DBC - if (const RepSpilloverTemplate* repTemplate = sObjectMgr->GetRepSpilloverTemplate(factionEntry->ID)) + if (RepSpilloverTemplate const* repTemplate = sObjectMgr->GetRepSpilloverTemplate(factionEntry->ID)) { for (uint32 i = 0; i < MAX_SPILLOVER_FACTIONS; ++i) { |