aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scenarios/InstanceScenario.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scenarios/InstanceScenario.cpp')
-rw-r--r--src/server/game/Scenarios/InstanceScenario.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scenarios/InstanceScenario.cpp b/src/server/game/Scenarios/InstanceScenario.cpp
index baafc84c130..a60db23e417 100644
--- a/src/server/game/Scenarios/InstanceScenario.cpp
+++ b/src/server/game/Scenarios/InstanceScenario.cpp
@@ -59,10 +59,10 @@ void InstanceScenario::SaveToDB()
continue;
Criteria const* criteria = sCriteriaMgr->GetCriteria(iter->first);
- switch (CriteriaTypes(criteria->Entry->Type))
+ switch (CriteriaType(criteria->Entry->Type))
{
// Blizzard only appears to store creature kills
- case CRITERIA_TYPE_KILL_CREATURE:
+ case CriteriaType::KillCreature:
break;
default:
continue;
@@ -124,10 +124,10 @@ void InstanceScenario::LoadInstanceData(uint32 instanceId)
if (criteria->Entry->StartTimer && time_t(date + criteria->Entry->StartTimer) < now)
continue;
- switch (CriteriaTypes(criteria->Entry->Type))
+ switch (CriteriaType(criteria->Entry->Type))
{
// Blizzard appears to only stores creatures killed progress for unknown reasons. Either technical shortcoming or intentional
- case CRITERIA_TYPE_KILL_CREATURE:
+ case CriteriaType::KillCreature:
break;
default:
continue;