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path: root/src/server/game/ScriptMgr/ScriptSystem.cpp
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Diffstat (limited to 'src/server/game/ScriptMgr/ScriptSystem.cpp')
-rw-r--r--src/server/game/ScriptMgr/ScriptSystem.cpp248
1 files changed, 248 insertions, 0 deletions
diff --git a/src/server/game/ScriptMgr/ScriptSystem.cpp b/src/server/game/ScriptMgr/ScriptSystem.cpp
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+++ b/src/server/game/ScriptMgr/ScriptSystem.cpp
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+/*
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * Thanks to the original authors: MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "ScriptedPch.h"
+#include "ScriptSystem.h"
+#include "ProgressBar.h"
+#include "ObjectMgr.h"
+#include "Database/DatabaseEnv.h"
+
+SystemMgr::SystemMgr()
+{
+}
+
+SystemMgr& SystemMgr::Instance()
+{
+ static SystemMgr pSysMgr;
+ return pSysMgr;
+}
+
+void SystemMgr::LoadVersion()
+{
+ //Get Version information
+ QueryResult_AutoPtr Result = WorldDatabase.Query("SELECT script_version FROM version LIMIT 1");
+
+ if (Result)
+ {
+ Field* pFields = Result->Fetch();
+
+ outstring_log("TSCR: Database version is: %s", pFields[0].GetString());
+ outstring_log("");
+ }
+ else
+ {
+ error_log("TSCR: Missing `version`.`script_version` information.");
+ outstring_log("");
+ }
+}
+
+void SystemMgr::LoadScriptTexts()
+{
+ outstring_log("TSCR: Loading Script Texts...");
+ LoadTrinityStrings(WorldDatabase,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
+
+ QueryResult_AutoPtr Result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM script_texts");
+
+ outstring_log("TSCR: Loading Script Texts additional data...");
+
+ if (Result)
+ {
+ barGoLink bar(Result->GetRowCount());
+ uint32 uiCount = 0;
+
+ do
+ {
+ bar.step();
+ Field* pFields = Result->Fetch();
+ StringTextData pTemp;
+
+ int32 iId = pFields[0].GetInt32();
+ pTemp.uiSoundId = pFields[1].GetUInt32();
+ pTemp.uiType = pFields[2].GetUInt32();
+ pTemp.uiLanguage = pFields[3].GetUInt32();
+ pTemp.uiEmote = pFields[4].GetUInt32();
+
+ if (iId >= 0)
+ {
+ error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
+ continue;
+ }
+
+ if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
+ {
+ error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
+ continue;
+ }
+
+ if (pTemp.uiSoundId)
+ {
+ if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
+ error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
+ }
+
+ if (!GetLanguageDescByID(pTemp.uiLanguage))
+ error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
+
+ if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
+ error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
+
+ m_mTextDataMap[iId] = pTemp;
+ ++uiCount;
+ } while (Result->NextRow());
+
+ outstring_log("");
+ outstring_log(">> Loaded %u additional Script Texts data.", uiCount);
+ }
+ else
+ {
+ barGoLink bar(1);
+ bar.step();
+ outstring_log("");
+ outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
+ }
+}
+
+void SystemMgr::LoadScriptTextsCustom()
+{
+ outstring_log("TSCR: Loading Custom Texts...");
+ LoadTrinityStrings(WorldDatabase,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
+
+ QueryResult_AutoPtr Result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM custom_texts");
+
+ outstring_log("TSCR: Loading Custom Texts additional data...");
+
+ if (Result)
+ {
+ barGoLink bar(Result->GetRowCount());
+ uint32 uiCount = 0;
+
+ do
+ {
+ bar.step();
+ Field* pFields = Result->Fetch();
+ StringTextData pTemp;
+
+ int32 iId = pFields[0].GetInt32();
+ pTemp.uiSoundId = pFields[1].GetUInt32();
+ pTemp.uiType = pFields[2].GetUInt32();
+ pTemp.uiLanguage = pFields[3].GetUInt32();
+ pTemp.uiEmote = pFields[4].GetUInt32();
+
+ if (iId >= 0)
+ {
+ error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
+ continue;
+ }
+
+ if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
+ {
+ error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
+ continue;
+ }
+
+ if (pTemp.uiSoundId)
+ {
+ if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
+ error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
+ }
+
+ if (!GetLanguageDescByID(pTemp.uiLanguage))
+ error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
+
+ if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
+ error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
+
+ m_mTextDataMap[iId] = pTemp;
+ ++uiCount;
+ } while (Result->NextRow());
+
+ outstring_log("");
+ outstring_log(">> Loaded %u additional Custom Texts data.", uiCount);
+ }
+ else
+ {
+ barGoLink bar(1);
+ bar.step();
+ outstring_log("");
+ outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
+ }
+}
+
+void SystemMgr::LoadScriptWaypoints()
+{
+ // Drop Existing Waypoint list
+ m_mPointMoveMap.clear();
+
+ uint64 uiCreatureCount = 0;
+
+ // Load Waypoints
+ QueryResult_AutoPtr Result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
+ if (Result)
+ uiCreatureCount = Result->GetRowCount();
+
+ outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
+
+ Result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
+
+ if (Result)
+ {
+ barGoLink bar(Result->GetRowCount());
+ uint32 uiNodeCount = 0;
+
+ do
+ {
+ bar.step();
+ Field* pFields = Result->Fetch();
+ ScriptPointMove pTemp;
+
+ pTemp.uiCreatureEntry = pFields[0].GetUInt32();
+ uint32 uiEntry = pTemp.uiCreatureEntry;
+ pTemp.uiPointId = pFields[1].GetUInt32();
+ pTemp.fX = pFields[2].GetFloat();
+ pTemp.fY = pFields[3].GetFloat();
+ pTemp.fZ = pFields[4].GetFloat();
+ pTemp.uiWaitTime = pFields[5].GetUInt32();
+
+ CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.uiCreatureEntry);
+
+ if (!pCInfo)
+ {
+ error_db_log("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
+ continue;
+ }
+
+ if (!pCInfo->ScriptID)
+ error_db_log("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
+
+ m_mPointMoveMap[uiEntry].push_back(pTemp);
+ ++uiNodeCount;
+ } while (Result->NextRow());
+
+ outstring_log("");
+ outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
+ }
+ else
+ {
+ barGoLink bar(1);
+ bar.step();
+ outstring_log("");
+ outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
+ }
+}