aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/MapScripts.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r--src/server/game/Scripting/MapScripts.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index 697e0b0c194..160c8bc479a 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -229,7 +229,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
inline void Map::_ScriptProcessDoor(Object* source, Object* target, const ScriptInfo* scriptInfo) const
{
bool bOpen = false;
- uint32 guid = scriptInfo->ToggleDoor.GOGuid;
+ ObjectGuid::LowType guid = scriptInfo->ToggleDoor.GOGuid;
int32 nTimeToToggle = std::max(15, int32(scriptInfo->ToggleDoor.ResetDelay));
switch (scriptInfo->command)
{
@@ -281,7 +281,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
}
}
-inline GameObject* Map::_FindGameObject(WorldObject* searchObject, uint32 guid) const
+inline GameObject* Map::_FindGameObject(WorldObject* searchObject, ObjectGuid::LowType guid) const
{
GameObject* gameobject = NULL;
@@ -820,7 +820,7 @@ void Map::ScriptsProcess()
CellCoord p(Trinity::ComputeCellCoord(wSource->GetPositionX(), wSource->GetPositionY()));
Cell cell(p);
- Trinity::CreatureWithDbGUIDCheck target_check(wSource, step.script->CallScript.CreatureEntry);
+ Trinity::CreatureWithDbGUIDCheck target_check(wSource, uint64(step.script->CallScript.CreatureEntry));
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(wSource, cTarget, target_check);
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
@@ -829,7 +829,7 @@ void Map::ScriptsProcess()
else //check hashmap holders
{
if (CreatureData const* data = sObjectMgr->GetCreatureData(step.script->CallScript.CreatureEntry))
- cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, ObjectGuid(HIGHGUID_UNIT, data->id, step.script->CallScript.CreatureEntry), cTarget);
+ cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, ObjectGuid(HIGHGUID_UNIT, data->id, uint64(step.script->CallScript.CreatureEntry)), cTarget);
}
if (!cTarget)