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Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r--src/server/game/Scripting/MapScripts.cpp136
1 files changed, 58 insertions, 78 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index f5c4375712c..a369750b0c6 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -114,8 +114,8 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
if (!player)
TC_LOG_ERROR("scripts", "%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(),
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
- target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUID().GetCounter() : 0,
+ target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUID().GetCounter() : 0);
}
return player;
}
@@ -147,8 +147,8 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
if (!creature)
TC_LOG_ERROR("scripts", "%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(),
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
- target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUID().GetCounter() : 0,
+ target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUID().GetCounter() : 0);
}
return creature;
}
@@ -160,7 +160,7 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
TC_LOG_ERROR("scripts", "%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
TC_LOG_ERROR("scripts", "%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
- scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
+ scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().GetCounter());
else
{
unit = obj->ToUnit();
@@ -181,7 +181,7 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf
player = obj->ToPlayer();
if (!player)
TC_LOG_ERROR("scripts", "%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
- scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
+ scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().GetCounter());
}
return player;
}
@@ -196,7 +196,7 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip
creature = obj->ToCreature();
if (!creature)
TC_LOG_ERROR("scripts", "%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
- isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
+ isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().GetCounter());
}
return creature;
}
@@ -212,7 +212,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
pWorldObject = dynamic_cast<WorldObject*>(obj);
if (!pWorldObject)
TC_LOG_ERROR("scripts", "%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
- scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
+ scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().GetCounter());
}
return pWorldObject;
}
@@ -236,13 +236,13 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
TC_LOG_ERROR("scripts", "%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
else if (!source->isType(TYPEMASK_UNIT))
TC_LOG_ERROR("scripts", "%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
- source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
+ source->GetTypeId(), source->GetEntry(), source->GetGUID().GetCounter());
else
{
WorldObject* wSource = dynamic_cast <WorldObject*> (source);
if (!wSource)
TC_LOG_ERROR("scripts", "%s source object could not be cast to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
- scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
+ scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUID().GetCounter());
else
{
GameObject* pDoor = _FindGameObject(wSource, guid);
@@ -250,7 +250,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
TC_LOG_ERROR("scripts", "%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
TC_LOG_ERROR("scripts", "%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
- scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUIDLow());
+ scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUID().GetCounter());
else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
{
pDoor->UseDoorOrButton(nTimeToToggle);
@@ -268,18 +268,11 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
inline GameObject* Map::_FindGameObject(WorldObject* searchObject, uint32 guid) const
{
- GameObject* gameobject = NULL;
+ auto bounds = searchObject->GetMap()->GetGameObjectBySpawnIdStore().equal_range(guid);
+ if (bounds.first == bounds.second)
+ return nullptr;
- CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
- Cell cell(p);
-
- Trinity::GameObjectWithDbGUIDCheck goCheck(*searchObject, guid);
- Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(searchObject, gameobject, goCheck);
-
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
- cell.Visit(p, objectChecker, *searchObject->GetMap(), *searchObject, searchObject->GetGridActivationRange());
-
- return gameobject;
+ return bounds.first->second;
}
/// Process queued scripts
@@ -300,33 +293,30 @@ void Map::ScriptsProcess()
{
switch (step.sourceGUID.GetHigh())
{
- case HIGHGUID_ITEM: // as well as HIGHGUID_CONTAINER
+ case HighGuid::Item: // as well as HighGuid::Container
if (Player* player = HashMapHolder<Player>::Find(step.ownerGUID))
source = player->GetItemByGuid(step.sourceGUID);
break;
- case HIGHGUID_UNIT:
- case HIGHGUID_VEHICLE:
- source = HashMapHolder<Creature>::Find(step.sourceGUID);
+ case HighGuid::Unit:
+ case HighGuid::Vehicle:
+ source = GetCreature(step.sourceGUID);
break;
- case HIGHGUID_PET:
- source = HashMapHolder<Pet>::Find(step.sourceGUID);
+ case HighGuid::Pet:
+ source = GetPet(step.sourceGUID);
break;
- case HIGHGUID_PLAYER:
+ case HighGuid::Player:
source = HashMapHolder<Player>::Find(step.sourceGUID);
break;
- case HIGHGUID_TRANSPORT:
- case HIGHGUID_GAMEOBJECT:
- source = HashMapHolder<GameObject>::Find(step.sourceGUID);
+ case HighGuid::Transport:
+ case HighGuid::GameObject:
+ source = GetGameObject(step.sourceGUID);
break;
- case HIGHGUID_CORPSE:
- source = HashMapHolder<Corpse>::Find(step.sourceGUID);
+ case HighGuid::Corpse:
+ source = GetCorpse(step.sourceGUID);
break;
- case HIGHGUID_MO_TRANSPORT:
- {
- GameObject* go = HashMapHolder<GameObject>::Find(step.sourceGUID);
- source = go ? go->ToTransport() : NULL;
+ case HighGuid::Mo_Transport:
+ source = GetTransport(step.sourceGUID);
break;
- }
default:
TC_LOG_ERROR("scripts", "%s source with unsupported high guid %s.",
step.script->GetDebugInfo().c_str(), step.sourceGUID.ToString().c_str());
@@ -339,29 +329,26 @@ void Map::ScriptsProcess()
{
switch (step.targetGUID.GetHigh())
{
- case HIGHGUID_UNIT:
- case HIGHGUID_VEHICLE:
- target = HashMapHolder<Creature>::Find(step.targetGUID);
+ case HighGuid::Unit:
+ case HighGuid::Vehicle:
+ target = GetCreature(step.targetGUID);
break;
- case HIGHGUID_PET:
- target = HashMapHolder<Pet>::Find(step.targetGUID);
+ case HighGuid::Pet:
+ target = GetPet(step.targetGUID);
break;
- case HIGHGUID_PLAYER: // empty GUID case also
+ case HighGuid::Player: // empty GUID case also
target = HashMapHolder<Player>::Find(step.targetGUID);
break;
- case HIGHGUID_TRANSPORT:
- case HIGHGUID_GAMEOBJECT:
- target = HashMapHolder<GameObject>::Find(step.targetGUID);
+ case HighGuid::Transport:
+ case HighGuid::GameObject:
+ target = GetGameObject(step.targetGUID);
break;
- case HIGHGUID_CORPSE:
- target = HashMapHolder<Corpse>::Find(step.targetGUID);
+ case HighGuid::Corpse:
+ target = GetCorpse(step.targetGUID);
break;
- case HIGHGUID_MO_TRANSPORT:
- {
- GameObject* go = HashMapHolder<GameObject>::Find(step.targetGUID);
- target = go ? go->ToTransport() : NULL;
+ case HighGuid::Mo_Transport:
+ target = GetTransport(step.targetGUID);
break;
- }
default:
TC_LOG_ERROR("scripts", "%s target with unsupported high guid %s.",
step.script->GetDebugInfo().c_str(), step.targetGUID.ToString().c_str());
@@ -470,7 +457,7 @@ void Map::ScriptsProcess()
if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
TC_LOG_ERROR("scripts", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
- cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
+ cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUID().GetCounter());
else
cSource->SetFlag(step.script->FlagToggle.FieldID, step.script->FlagToggle.FieldValue);
}
@@ -484,7 +471,7 @@ void Map::ScriptsProcess()
if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
TC_LOG_ERROR("scripts", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
- cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
+ cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUID().GetCounter());
else
cSource->RemoveFlag(step.script->FlagToggle.FieldID, step.script->FlagToggle.FieldValue);
}
@@ -526,7 +513,7 @@ void Map::ScriptsProcess()
if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
{
TC_LOG_ERROR("scripts", "%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
- step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
+ step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUID().GetCounter());
break;
}
worldObject = dynamic_cast<WorldObject*>(source);
@@ -539,7 +526,7 @@ void Map::ScriptsProcess()
if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
{
TC_LOG_ERROR("scripts", "%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
- step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
+ step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUID().GetCounter());
break;
}
worldObject = dynamic_cast<WorldObject*>(target);
@@ -547,8 +534,8 @@ void Map::ScriptsProcess()
else
{
TC_LOG_ERROR("scripts", "%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
- step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow(),
- target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
+ step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUID().GetCounter(),
+ target->GetTypeId(), target->GetEntry(), target->GetGUID().GetCounter());
break;
}
}
@@ -653,7 +640,7 @@ void Map::ScriptsProcess()
if (target->GetTypeId() != TYPEID_GAMEOBJECT)
{
TC_LOG_ERROR("scripts", "%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
- step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
+ step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUID().GetCounter());
break;
}
@@ -795,22 +782,15 @@ void Map::ScriptsProcess()
}
Creature* cTarget = NULL;
- WorldObject* wSource = dynamic_cast <WorldObject*> (source);
- if (wSource) //using grid searcher
- {
- CellCoord p(Trinity::ComputeCellCoord(wSource->GetPositionX(), wSource->GetPositionY()));
- Cell cell(p);
-
- Trinity::CreatureWithDbGUIDCheck target_check(wSource, step.script->CallScript.CreatureEntry);
- Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(wSource, cTarget, target_check);
-
- TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
- cell.Visit(p, unit_checker, *wSource->GetMap(), *wSource, wSource->GetGridActivationRange());
- }
- else //check hashmap holders
+ auto creatureBounds = _creatureBySpawnIdStore.equal_range(step.script->CallScript.CreatureEntry);
+ if (creatureBounds.first != creatureBounds.second)
{
- if (CreatureData const* data = sObjectMgr->GetCreatureData(step.script->CallScript.CreatureEntry))
- cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, ObjectGuid(HIGHGUID_UNIT, data->id, step.script->CallScript.CreatureEntry), cTarget);
+ // Prefer alive (last respawned) creature
+ auto creatureItr = std::find_if(creatureBounds.first, creatureBounds.second, [](Map::CreatureBySpawnIdContainer::value_type const& pair)
+ {
+ return pair.second->IsAlive();
+ });
+ cTarget = creatureItr != creatureBounds.second ? creatureItr->second : creatureBounds.first->second;
}
if (!cTarget)
@@ -839,7 +819,7 @@ void Map::ScriptsProcess()
{
if (cSource->isDead())
TC_LOG_ERROR("scripts", "%s creature is already dead (Entry: %u, GUID: %u)",
- step.script->GetDebugInfo().c_str(), cSource->GetEntry(), cSource->GetGUIDLow());
+ step.script->GetDebugInfo().c_str(), cSource->GetEntry(), cSource->GetGUID().GetCounter());
else
{
cSource->setDeathState(JUST_DIED);