aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 038aa13a952..6eb82ae349a 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -85,6 +85,10 @@ struct is_script_database_bound<AreaTriggerScript>
: std::true_type { };
template<>
+struct is_script_database_bound<BattlefieldScript>
+ : std::true_type { };
+
+template<>
struct is_script_database_bound<BattlegroundScript>
: std::true_type { };
@@ -724,6 +728,11 @@ class ScriptRegistrySwapHooks<AreaTriggerEntityScript, Base>
AreaTrigger, AreaTriggerEntityScript, Base
> { };
+/// This hook is responsible for swapping BattlefieldScripts
+template<typename Base>
+class ScriptRegistrySwapHooks<BattlefieldScript, Base>
+ : public UnsupportedScriptRegistrySwapHooks<Base> { };
+
/// This hook is responsible for swapping BattlegroundScript's
template<typename Base>
class ScriptRegistrySwapHooks<BattlegroundScript, Base>
@@ -1720,6 +1729,12 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger, b
return entered ? tmpscript->OnTrigger(player, trigger) : tmpscript->OnExit(player, trigger);
}
+Battlefield* ScriptMgr::CreateBattlefield(uint32 scriptId)
+{
+ GET_SCRIPT_RET(BattlefieldScript, scriptId, tmpscript, nullptr);
+ return tmpscript->GetBattlefield();
+}
+
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{
/// @todo Implement script-side battlegrounds.
@@ -2437,6 +2452,12 @@ bool OnlyOnceAreaTriggerScript::OnTrigger(Player* player, AreaTriggerEntry const
void OnlyOnceAreaTriggerScript::ResetAreaTriggerDone(InstanceScript* script, uint32 triggerId) { script->ResetAreaTriggerDone(triggerId); }
void OnlyOnceAreaTriggerScript::ResetAreaTriggerDone(Player const* player, AreaTriggerEntry const* trigger) { if (InstanceScript* instance = player->GetInstanceScript()) ResetAreaTriggerDone(instance, trigger->ID); }
+BattlefieldScript::BattlefieldScript(char const* name)
+ : ScriptObject(name)
+{
+ ScriptRegistry<BattlefieldScript>::Instance()->AddScript(this);
+}
+
BattlegroundScript::BattlegroundScript(char const* name)
: ScriptObject(name)
{
@@ -2557,6 +2578,7 @@ template class TC_GAME_API ScriptRegistry<ItemScript>;
template class TC_GAME_API ScriptRegistry<CreatureScript>;
template class TC_GAME_API ScriptRegistry<GameObjectScript>;
template class TC_GAME_API ScriptRegistry<AreaTriggerScript>;
+template class TC_GAME_API ScriptRegistry<BattlefieldScript>;
template class TC_GAME_API ScriptRegistry<BattlegroundScript>;
template class TC_GAME_API ScriptRegistry<OutdoorPvPScript>;
template class TC_GAME_API ScriptRegistry<CommandScript>;