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path: root/src/server/game/Scripting/ScriptMgr.cpp
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Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp30
1 files changed, 23 insertions, 7 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 0dc96b3dfd9..7c70ed5a737 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -33,6 +33,12 @@
#include "Player.h"
#include "WorldPacket.h"
+namespace
+{
+ typedef std::set<ScriptObject*> ExampleScriptContainer;
+ ExampleScriptContainer ExampleScripts;
+}
+
// This is the global static registry of scripts.
template<class TScript>
class ScriptRegistry
@@ -104,6 +110,9 @@ class ScriptRegistry
if (script->GetName().find("example") == std::string::npos && script->GetName().find("Smart") == std::string::npos)
TC_LOG_ERROR(LOG_FILTER_SQL, "Script named '%s' does not have a script name assigned in database.",
script->GetName().c_str());
+
+ // These scripts don't get stored anywhere so throw them into this to avoid leaking memory
+ ExampleScripts.insert(script);
}
}
else
@@ -160,7 +169,11 @@ class ScriptRegistry
if (!V) \
return R;
-
+struct TSpellSummary
+{
+ uint8 Targets; // set of enum SelectTarget
+ uint8 Effects; // set of enum SelectEffect
+} *SpellSummary;
ScriptMgr::ScriptMgr()
: _scriptCount(0), _scheduledScripts(0)
@@ -220,6 +233,13 @@ void ScriptMgr::Unload()
SCR_CLEAR(UnitScript);
#undef SCR_CLEAR
+
+ for (ExampleScriptContainer::iterator itr = ExampleScripts.begin(); itr != ExampleScripts.end(); ++itr)
+ delete *itr;
+ ExampleScripts.clear();
+
+ delete[] SpellSummary;
+ delete[] UnitAI::AISpellInfo;
}
void ScriptMgr::LoadDatabase()
@@ -227,14 +247,10 @@ void ScriptMgr::LoadDatabase()
sScriptSystemMgr->LoadScriptWaypoints();
}
-struct TSpellSummary
-{
- uint8 Targets; // set of enum SelectTarget
- uint8 Effects; // set of enum SelectEffect
-} *SpellSummary;
-
void ScriptMgr::FillSpellSummary()
{
+ UnitAI::FillAISpellInfo();
+
SpellSummary = new TSpellSummary[sSpellMgr->GetSpellInfoStoreSize()];
SpellInfo const* pTempSpell;