diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 0bffcd5a1fd..4c64f8251da 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -136,6 +136,7 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget) } ScriptMgr::ScriptMgr() + : _scriptCount(0) { } @@ -1106,7 +1107,7 @@ WorldMapScript::WorldMapScript(const char* name, uint32 mapId) } InstanceMapScript::InstanceMapScript(const char* name, uint32 mapId) - : ScriptObject(name), MapScript<InstanceMap>(0) + : ScriptObject(name), MapScript<InstanceMap>(mapId) { if (GetEntry() && !GetEntry()->IsDungeon()) sLog.outError("InstanceMapScript for map %u is invalid.", mapId); @@ -1209,7 +1210,7 @@ AchievementCriteriaScript::AchievementCriteriaScript(const char* name) // Instantiate static members of ScriptMgr::ScriptRegistry. template<class TScript> std::map<uint32, TScript*> ScriptMgr::ScriptRegistry<TScript>::ScriptPointerList; -template<class TScript> uint32 ScriptMgr::ScriptRegistry<TScript>::_scriptIdCounter; +template<class TScript> uint32 ScriptMgr::ScriptRegistry<TScript>::_scriptIdCounter = 0; // Specialize for each script type class like so: template class ScriptMgr::ScriptRegistry<SpellHandlerScript>; |