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Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 0bffcd5a1fd..4c64f8251da 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -136,6 +136,7 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
}
ScriptMgr::ScriptMgr()
+ : _scriptCount(0)
{
}
@@ -1106,7 +1107,7 @@ WorldMapScript::WorldMapScript(const char* name, uint32 mapId)
}
InstanceMapScript::InstanceMapScript(const char* name, uint32 mapId)
- : ScriptObject(name), MapScript<InstanceMap>(0)
+ : ScriptObject(name), MapScript<InstanceMap>(mapId)
{
if (GetEntry() && !GetEntry()->IsDungeon())
sLog.outError("InstanceMapScript for map %u is invalid.", mapId);
@@ -1209,7 +1210,7 @@ AchievementCriteriaScript::AchievementCriteriaScript(const char* name)
// Instantiate static members of ScriptMgr::ScriptRegistry.
template<class TScript> std::map<uint32, TScript*> ScriptMgr::ScriptRegistry<TScript>::ScriptPointerList;
-template<class TScript> uint32 ScriptMgr::ScriptRegistry<TScript>::_scriptIdCounter;
+template<class TScript> uint32 ScriptMgr::ScriptRegistry<TScript>::_scriptIdCounter = 0;
// Specialize for each script type class like so:
template class ScriptMgr::ScriptRegistry<SpellHandlerScript>;