aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp42
1 files changed, 38 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 562e6aa6f7d..9fcf084ca06 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1076,6 +1076,7 @@ bool ScriptMgr::OnCriteriaCheck(AchievementCriteriaData const* data, Player* sou
return tmpscript->OnCheck(source, target);
}
+// Player
void ScriptMgr::OnPVPKill(Player *killer, Player *killed)
{
FOREACH_SCRIPT(PlayerScript)->OnPVPKill(killer, killed);
@@ -1196,7 +1197,8 @@ void ScriptMgr::OnPlayerDelete(uint64 guid)
FOREACH_SCRIPT(PlayerScript)->OnDelete(guid);
}
-void ScriptMgr::OnGuildAddMember(Guild *guild, Player *player, uint32& plRank)
+// Guild
+void ScriptMgr::OnGuildAddMember(Guild *guild, Player *player, uint8& plRank)
{
FOREACH_SCRIPT(GuildScript)->OnAddMember(guild, player, plRank);
}
@@ -1206,14 +1208,19 @@ void ScriptMgr::OnGuildRemoveMember(Guild *guild, Player *player, bool isDisband
FOREACH_SCRIPT(GuildScript)->OnRemoveMember(guild, player, isDisbanding, isKicked);
}
-void ScriptMgr::OnGuildMOTDChanged(Guild *guild, std::string newMotd)
+void ScriptMgr::OnGuildMOTDChanged(Guild *guild, const std::string& newMotd)
{
FOREACH_SCRIPT(GuildScript)->OnMOTDChanged(guild, newMotd);
}
-void ScriptMgr::OnGuildInfoChanged(Guild *guild, std::string newGInfo)
+void ScriptMgr::OnGuildInfoChanged(Guild *guild, const std::string& newInfo)
{
- FOREACH_SCRIPT(GuildScript)->OnGInfoChanged(guild, newGInfo);
+ FOREACH_SCRIPT(GuildScript)->OnInfoChanged(guild, newInfo);
+}
+
+void ScriptMgr::OnGuildCreate(Guild *guild, Player* leader, const std::string& name)
+{
+ FOREACH_SCRIPT(GuildScript)->OnCreate(guild, leader, name);
}
void ScriptMgr::OnGuildDisband(Guild *guild)
@@ -1221,6 +1228,33 @@ void ScriptMgr::OnGuildDisband(Guild *guild)
FOREACH_SCRIPT(GuildScript)->OnDisband(guild);
}
+void ScriptMgr::OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32 &amount, bool isRepair)
+{
+ FOREACH_SCRIPT(GuildScript)->OnMemberWitdrawMoney(guild, player, amount, isRepair);
+}
+
+void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32 &amount)
+{
+ FOREACH_SCRIPT(GuildScript)->OnMemberDepositMoney(guild, player, amount);
+}
+
+void ScriptMgr::OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
+ bool isDestBank, uint8 destContainer, uint8 destSlotId)
+{
+ FOREACH_SCRIPT(GuildScript)->OnItemMove(guild, player, pItem, isSrcBank, srcContainer, srcSlotId, isDestBank, destContainer, destSlotId);
+}
+
+void ScriptMgr::OnGuildEvent(Guild* guild, uint8 eventType, uint32 playerGuid1, uint32 playerGuid2, uint8 newRank)
+{
+ FOREACH_SCRIPT(GuildScript)->OnEvent(guild, eventType, playerGuid1, playerGuid2, newRank);
+}
+
+void ScriptMgr::OnGuildBankEvent(Guild* guild, uint8 eventType, uint8 tabId, uint32 playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId)
+{
+ FOREACH_SCRIPT(GuildScript)->OnBankEvent(guild, eventType, tabId, playerGuid, itemOrMoney, itemStackCount, destTabId);
+}
+
+// Group
void ScriptMgr::OnGroupAddMember(Group* group, uint64 guid)
{
ASSERT(group);