diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 21eb6f74221..0dc96b3dfd9 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -56,7 +56,7 @@ class ScriptRegistry { if (it->second == script) { - sLog->outError(LOG_FILTER_TSCR, "Script '%s' has same memory pointer as '%s'.", + TC_LOG_ERROR(LOG_FILTER_TSCR, "Script '%s' has same memory pointer as '%s'.", script->GetName().c_str(), it->second->GetName().c_str()); return; @@ -92,7 +92,7 @@ class ScriptRegistry else { // If the script is already assigned -> delete it! - sLog->outError(LOG_FILTER_TSCR, "Script '%s' already assigned with the same script name, so the script can't work.", + TC_LOG_ERROR(LOG_FILTER_TSCR, "Script '%s' already assigned with the same script name, so the script can't work.", script->GetName().c_str()); ASSERT(false); // Error that should be fixed ASAP. @@ -102,7 +102,7 @@ class ScriptRegistry { // The script uses a script name from database, but isn't assigned to anything. if (script->GetName().find("example") == std::string::npos && script->GetName().find("Smart") == std::string::npos) - sLog->outError(LOG_FILTER_SQL, "Script named '%s' does not have a script name assigned in database.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Script named '%s' does not have a script name assigned in database.", script->GetName().c_str()); } } @@ -177,12 +177,12 @@ void ScriptMgr::Initialize() LoadDatabase(); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts"); FillSpellSummary(); AddScripts(); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); } void ScriptMgr::Unload() @@ -1397,7 +1397,7 @@ WorldMapScript::WorldMapScript(const char* name, uint32 mapId) : ScriptObject(name), MapScript<Map>(mapId) { if (GetEntry() && !GetEntry()->IsWorldMap()) - sLog->outError(LOG_FILTER_TSCR, "WorldMapScript for map %u is invalid.", mapId); + TC_LOG_ERROR(LOG_FILTER_TSCR, "WorldMapScript for map %u is invalid.", mapId); ScriptRegistry<WorldMapScript>::AddScript(this); } @@ -1406,7 +1406,7 @@ InstanceMapScript::InstanceMapScript(const char* name, uint32 mapId) : ScriptObject(name), MapScript<InstanceMap>(mapId) { if (GetEntry() && !GetEntry()->IsDungeon()) - sLog->outError(LOG_FILTER_TSCR, "InstanceMapScript for map %u is invalid.", mapId); + TC_LOG_ERROR(LOG_FILTER_TSCR, "InstanceMapScript for map %u is invalid.", mapId); ScriptRegistry<InstanceMapScript>::AddScript(this); } @@ -1415,7 +1415,7 @@ BattlegroundMapScript::BattlegroundMapScript(const char* name, uint32 mapId) : ScriptObject(name), MapScript<BattlegroundMap>(mapId) { if (GetEntry() && !GetEntry()->IsBattleground()) - sLog->outError(LOG_FILTER_TSCR, "BattlegroundMapScript for map %u is invalid.", mapId); + TC_LOG_ERROR(LOG_FILTER_TSCR, "BattlegroundMapScript for map %u is invalid.", mapId); ScriptRegistry<BattlegroundMapScript>::AddScript(this); } |