diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index eb907d1e6e4..52781455c96 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1112,19 +1112,19 @@ void ScriptMgr::OnPlayerReputationChange(Player *player, uint32 factionID, int32 FOREACH_SCRIPT(PlayerScript)->OnReputationChange(player, factionID, standing, incremental); } -void ScriptMgr::OnPlayerChat(WorldSession *session, uint32 type, uint32 lang, std::string msg, std::string toOrChannel) +void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, void* param) { - FOREACH_SCRIPT(PlayerScript)->OnChat(session, type, lang, msg, toOrChannel); + FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg, param); } -void ScriptMgr::OnPlayerEmote(WorldSession *session, uint32 emote) +void ScriptMgr::OnPlayerEmote(Player* player, uint32 emote) { - FOREACH_SCRIPT(PlayerScript)->OnEmote(session, emote); + FOREACH_SCRIPT(PlayerScript)->OnEmote(player, emote); } -void ScriptMgr::OnPlayerTextEmote(WorldSession *session, uint32 text_emote, uint32 emoteNum, uint64 guid) +void ScriptMgr::OnPlayerTextEmote(Player* player, uint32 text_emote, uint32 emoteNum, uint64 guid) { - FOREACH_SCRIPT(PlayerScript)->OnTextEmote(session, text_emote, emoteNum, guid); + FOREACH_SCRIPT(PlayerScript)->OnTextEmote(player, text_emote, emoteNum, guid); } SpellHandlerScript::SpellHandlerScript(const char* name) |