diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 2078e6bc65f..b1df41847d6 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -261,7 +261,7 @@ class WorldScript : public ScriptObject, public UpdatableScript<void> virtual void OnShutdownCancel() { } // Called on every world tick (don't execute too heavy code here). - virtual void OnUpdate(void* /*null*/, uint32 /*diff*/) { } + virtual void OnWorldUpdate(uint32 /*diff*/) { } // Called when the world is started. virtual void OnStartup() { } |