diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 68a37163695..fc84d3d2275 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -152,10 +152,6 @@ class ScriptObject public: - // Do not override this in scripts; it should be overridden by the various script type classes. It indicates - // whether or not this script type must be assigned in the database. - virtual bool IsDatabaseBound() const { return false; } - const std::string& GetName() const { return _name; } protected: @@ -197,8 +193,6 @@ class SpellScriptLoader : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Should return a fully valid SpellScript pointer. virtual SpellScript* GetSpellScript() const { return NULL; } @@ -355,8 +349,6 @@ class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap> public: - bool IsDatabaseBound() const final override { return true; } - // Gets an InstanceScript object for this instance. virtual InstanceScript* GetInstanceScript(InstanceMap* /*map*/) const { return NULL; } }; @@ -376,8 +368,6 @@ class ItemScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Called when a dummy spell effect is triggered on the item. virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Item* /*target*/) { return false; } @@ -425,8 +415,6 @@ class CreatureScript : public UnitScript, public UpdatableScript<Creature> public: - bool IsDatabaseBound() const final override { return true; } - // Called when a dummy spell effect is triggered on the creature. virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Creature* /*target*/) { return false; } @@ -463,8 +451,6 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject> public: - bool IsDatabaseBound() const final override { return true; } - // Called when a dummy spell effect is triggered on the gameobject. virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, GameObject* /*target*/) { return false; } @@ -510,8 +496,6 @@ class AreaTriggerScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Called when the area trigger is activated by a player. virtual bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/, bool /*entered*/) { return false; } }; @@ -524,8 +508,6 @@ class BattlegroundScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Should return a fully valid Battleground object for the type ID. virtual Battleground* GetBattleground() const = 0; }; @@ -538,8 +520,6 @@ class OutdoorPvPScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Should return a fully valid OutdoorPvP object for the type ID. virtual OutdoorPvP* GetOutdoorPvP() const = 0; }; @@ -564,8 +544,6 @@ class WeatherScript : public ScriptObject, public UpdatableScript<Weather> public: - bool IsDatabaseBound() const final override { return true; } - // Called when the weather changes in the zone this script is associated with. virtual void OnChange(Weather* /*weather*/, WeatherState /*state*/, float /*grade*/) { } }; @@ -599,8 +577,6 @@ class ConditionScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Called when a single condition is checked for a player. virtual bool OnConditionCheck(Condition const* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; } }; @@ -647,8 +623,6 @@ class TransportScript : public ScriptObject, public UpdatableScript<Transport> public: - bool IsDatabaseBound() const final override { return true; } - // Called when a player boards the transport. virtual void OnAddPassenger(Transport* /*transport*/, Player* /*player*/) { } @@ -670,8 +644,6 @@ class AchievementCriteriaScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return true; } - // Called when an additional criteria is checked. virtual bool OnCheck(Player* source, Unit* target) = 0; }; @@ -808,8 +780,6 @@ class GuildScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return false; } - // Called when a member is added to the guild. virtual void OnAddMember(Guild* /*guild*/, Player* /*player*/, uint8& /*plRank*/) { } @@ -851,8 +821,6 @@ class GroupScript : public ScriptObject public: - bool IsDatabaseBound() const final override { return false; } - // Called when a member is added to a group. virtual void OnAddMember(Group* /*group*/, ObjectGuid /*guid*/) { } |
