diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 06ab3c2d0c8..672f5dc6bf0 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -41,7 +41,6 @@ class DynamicObject; class GameObject; class GameObjectAI; class Guild; -class GridMap; class Group; class InstanceMap; class InstanceScript; @@ -348,12 +347,6 @@ class MapScript : public UpdatableScript<TMap> // Called just before the map is destroyed. virtual void OnDestroy(TMap* /*map*/) { } - // Called when a grid map is loaded. - virtual void OnLoadGridMap(TMap* /*map*/, GridMap* /*gmap*/, uint32 /*gx*/, uint32 /*gy*/) { } - - // Called when a grid map is unloaded. - virtual void OnUnloadGridMap(TMap* /*map*/, GridMap* /*gmap*/, uint32 /*gx*/, uint32 /*gy*/) { } - // Called when a player enters the map. virtual void OnPlayerEnter(TMap* /*map*/, Player* /*player*/) { } @@ -1112,8 +1105,6 @@ class TC_GAME_API ScriptMgr void OnCreateMap(Map* map); void OnDestroyMap(Map* map); - void OnLoadGridMap(Map* map, GridMap* gmap, uint32 gx, uint32 gy); - void OnUnloadGridMap(Map* map, GridMap* gmap, uint32 gx, uint32 gy); void OnPlayerEnterMap(Map* map, Player* player); void OnPlayerLeaveMap(Map* map, Player* player); void OnMapUpdate(Map* map, uint32 diff); |