diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 53465b1dca2..518cc5f4a70 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -374,9 +374,6 @@ class TC_GAME_API ItemScript : public ScriptObject public: - // Called when a dummy spell effect is triggered on the item. - virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Item* /*target*/) { return false; } - // Called when a player accepts a quest from the item. virtual bool OnQuestAccept(Player* /*player*/, Item* /*item*/, Quest const* /*quest*/) { return false; } @@ -424,9 +421,6 @@ class TC_GAME_API CreatureScript : public UnitScript, public UpdatableScript<Cre public: - // Called when a dummy spell effect is triggered on the creature. - virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Creature* /*target*/) { return false; } - // Called when a player opens a gossip dialog with the creature. virtual bool OnGossipHello(Player* /*player*/, Creature* /*creature*/) { return false; } @@ -463,9 +457,6 @@ class TC_GAME_API GameObjectScript : public ScriptObject, public UpdatableScript public: - // Called when a dummy spell effect is triggered on the gameobject. - virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, GameObject* /*target*/) { return false; } - // Called when a player opens a gossip dialog with the gameobject. virtual bool OnGossipHello(Player* /*player*/, GameObject* /*go*/) { return false; } @@ -1026,7 +1017,6 @@ class TC_GAME_API ScriptMgr public: /* ItemScript */ - bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Item* target); bool OnQuestAccept(Player* player, Item* item, Quest const* quest); bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId); bool OnItemExpire(Player* player, ItemTemplate const* proto); @@ -1035,7 +1025,6 @@ class TC_GAME_API ScriptMgr public: /* CreatureScript */ - bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Creature* target); bool OnGossipHello(Player* player, Creature* creature); bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action); bool OnGossipSelectCode(Player* player, Creature* creature, uint32 sender, uint32 action, const char* code); @@ -1049,7 +1038,6 @@ class TC_GAME_API ScriptMgr public: /* GameObjectScript */ - bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, GameObject* target); bool OnGossipHello(Player* player, GameObject* go); bool OnGossipSelect(Player* player, GameObject* go, uint32 sender, uint32 action); bool OnGossipSelectCode(Player* player, GameObject* go, uint32 sender, uint32 action, const char* code); |