diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index cf02fcad7a8..bd3e383572c 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -420,9 +420,6 @@ class TC_GAME_API CreatureScript : public UnitScript public: - // Called when the creature tries to spawn. Return false to block spawn and re-evaluate on next tick. - virtual bool CanSpawn(ObjectGuid::LowType /*spawnId*/, uint32 /*entry*/, CreatureTemplate const* /*baseTemplate*/, CreatureTemplate const* /*actTemplate*/, CreatureData const* /*cData*/, Map const* /*map*/) const { return true; } - // Called when a CreatureAI object is needed for the creature. virtual CreatureAI* GetAI(Creature* /*creature*/) const = 0; }; @@ -989,7 +986,6 @@ class TC_GAME_API ScriptMgr public: /* CreatureScript */ - bool CanSpawn(ObjectGuid::LowType spawnId, uint32 entry, CreatureData const* cData, Map const* map); CreatureAI* GetCreatureAI(Creature* creature); public: /* GameObjectScript */ |