diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 85c8dfbc866..5153bd12087 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -464,7 +464,9 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject> virtual uint32 GetDialogStatus(Player* /*player*/, GameObject* /*go*/) { return 100; } // Called when the gameobject is destroyed (destructible buildings only). - virtual void OnDestroyed(Player* /*player*/, GameObject* /*go*/, uint32 /*eventId*/) { } + virtual void OnDestroyed(GameObject* /*go*/, Player* /*player*/, uint32 /*eventId*/) { } + // Called when the gameobject is damaged (destructible buildings only). + virtual void OnDamaged(GameObject* /*go*/, Player* /*player*/, uint32 /*eventId*/) { } }; class AreaTriggerScript : public ScriptObject @@ -859,7 +861,8 @@ class ScriptMgr bool OnQuestAccept(Player* player, GameObject* go, Quest const* quest); bool OnQuestReward(Player* player, GameObject* go, Quest const* quest, uint32 opt); uint32 GetDialogStatus(Player* player, GameObject* go); - void OnGameObjectDestroyed(Player* player, GameObject* go, uint32 eventId); + void OnGameObjectDestroyed(GameObject* go, Player* player, uint32 eventId); + void OnGameObjectDamaged(GameObject* go, Player* player, uint32 eventId); void OnGameObjectUpdate(GameObject* go, uint32 diff); public: /* AreaTriggerScript */ |