aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 9239f2c3ac3..a93a763c85b 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -661,22 +661,22 @@ public:
bool IsDatabaseBound() const { return false; }
// Called when a player kills another player
- virtual void OnPVPKill(Player *killer, Player *killed);
+ virtual void OnPVPKill(Player *killer, Player *killed) { }
// Called when a player kills a creature
- virtual void OnCreatureKill(Player *killer, Creature *killed);
+ virtual void OnCreatureKill(Player *killer, Creature *killed) { }
// Called when a player is killed by a creature
- virtual void OnPlayerKilledByCreature(Creature *killer, Player *killed);
+ virtual void OnPlayerKilledByCreature(Creature *killer, Player *killed) { }
// Called when a player's level changes (right before the level is applied)
- virtual void OnLevelChanged(Player *player, uint8 newLevel);
+ virtual void OnLevelChanged(Player *player, uint8 newLevel) { }
// Called when a player's free talent points change (right before the change is applied)
- virtual void OnFreeTalentPointsChanged(Player *player, uint32 points);
+ virtual void OnFreeTalentPointsChanged(Player *player, uint32 points) { }
// Called when a player's talent points are reset (right before the reset is done)
- virtual void OnTalentsReset(Player *player, bool no_cost);
+ virtual void OnTalentsReset(Player *player, bool no_cost) { }
};
// Placed here due to ScriptRegistry::AddScript dependency.