diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 3485c3aa8af..b0f641b80e4 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -411,9 +411,6 @@ class TC_GAME_API UnitScript : public ScriptObject // Called when Spell Damage is being Dealt virtual void ModifySpellDamageTaken(Unit* /*target*/, Unit* /*attacker*/, int32& /*damage*/) { } - - // Called when an unit exits a vehicle - virtual void ModifyVehiclePassengerExitPos(Unit* /*passenger*/, Vehicle* /*vehicle*/, Position& /*pos*/) { } }; class TC_GAME_API CreatureScript : public ScriptObject @@ -423,9 +420,6 @@ class TC_GAME_API CreatureScript : public ScriptObject CreatureScript(char const* name); public: - // Called when an unit exits a vehicle - virtual void ModifyVehiclePassengerExitPos(Unit* /*passenger*/, Vehicle* /*vehicle*/, Position& /*pos*/) { } - // Called when a CreatureAI object is needed for the creature. virtual CreatureAI* GetAI(Creature* /*creature*/) const = 0; }; @@ -1086,7 +1080,6 @@ class TC_GAME_API ScriptMgr void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage); void ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage); void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage); - void ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos); private: uint32 _scriptCount; |