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Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptReloadMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp
index 321af22be02..b2f20bff184 100644
--- a/src/server/game/Scripting/ScriptReloadMgr.cpp
+++ b/src/server/game/Scripting/ScriptReloadMgr.cpp
@@ -986,7 +986,7 @@ private:
// the module which prevents it from unloading.
// The module will be unloaded once all scripts provided from the module
// are destroyed.
- if (!ref->second.first.unique())
+ if (ref->second.first.use_count() != 1)
{
TC_LOG_INFO("scripts.hotswap",
"Script module %s is still used by %lu spell, aura or instance scripts. "
@@ -1569,7 +1569,7 @@ void SourceUpdateListener::handleFileAction(efsw::WatchID watchid, std::string c
return;
}
- auto const path = fs::absolute(
+ fs::path path = fs::absolute(
filename,
dir);
@@ -1578,7 +1578,7 @@ void SourceUpdateListener::handleFileAction(efsw::WatchID watchid, std::string c
return;
/// Thread safe part
- sScriptReloadMgr->QueueMessage([=](HotSwapScriptReloadMgr* reloader)
+ sScriptReloadMgr->QueueMessage([=, this, path = std::move(path)](HotSwapScriptReloadMgr* reloader)
{
TC_LOG_TRACE("scripts.hotswap", "Detected source change on module \"%s\", "
"queued for recompilation...", script_module_name_.c_str());