diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 10 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.h | 11 |
2 files changed, 14 insertions, 7 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index ee95759c72e..4f6027bedec 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -20,7 +20,6 @@ #define SC_SCRIPTMGR_H #include "Common.h" -#include <ace/Singleton.h> #include <ace/Atomic_Op.h> #include "DBCStores.h" @@ -869,20 +868,23 @@ class GroupScript : public ScriptObject }; // Placed here due to ScriptRegistry::AddScript dependency. -#define sScriptMgr ACE_Singleton<ScriptMgr, ACE_Null_Mutex>::instance() +#define sScriptMgr ScriptMgr::instance() // Manages registration, loading, and execution of scripts. class ScriptMgr { - friend class ACE_Singleton<ScriptMgr, ACE_Null_Mutex>; friend class ScriptObject; private: - ScriptMgr(); virtual ~ScriptMgr(); public: /* Initialization */ + static ScriptMgr* instance() + { + static ScriptMgr* instance = new ScriptMgr(); + return instance; + } void Initialize(); void LoadDatabase(); diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 11120f3031b..636343838c1 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -6,7 +6,6 @@ #define SC_SYSTEM_H #include "ScriptMgr.h" -#include <ace/Singleton.h> #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available @@ -48,11 +47,17 @@ typedef std::vector<ScriptPointMove> ScriptPointVector; class SystemMgr { - friend class ACE_Singleton<SystemMgr, ACE_Null_Mutex>; + private: SystemMgr() { } ~SystemMgr() { } public: + static SystemMgr* instance() + { + static SystemMgr* instance = new SystemMgr(); + return instance; + } + typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap; //Database @@ -75,6 +80,6 @@ class SystemMgr static ScriptPointVector const _empty; }; -#define sScriptSystemMgr ACE_Singleton<SystemMgr, ACE_Null_Mutex>::instance() +#define sScriptSystemMgr SystemMgr::instance() #endif |
