diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 18d1f459104..185be99ae00 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1965,6 +1965,11 @@ void ScriptMgr::OnQuestObjectiveProgress(Player* player, Quest const* quest, uin FOREACH_SCRIPT(PlayerScript)->OnQuestObjectiveProgress(player, quest, objectiveIndex, progress); } +void ScriptMgr::OnMovieComplete(Player* player, uint32 movieId) +{ + FOREACH_SCRIPT(PlayerScript)->OnMovieComplete(player, movieId); +} + // Account void ScriptMgr::OnAccountLogin(uint32 accountId) { diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index d540c821cea..8f5199b860c 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -710,6 +710,9 @@ class TC_GAME_API PlayerScript : public ScriptObject // Called after a player's quest status has been changed virtual void OnQuestStatusChange(Player* /*player*/, uint32 /*questId*/) { } + // Called when a player completes a movie + virtual void OnMovieComplete(Player* /*player*/, uint32 /*movieId*/) { } + // Called when a player presses release when he died virtual void OnPlayerRepop(Player* /*player*/) { } }; @@ -1021,6 +1024,7 @@ class TC_GAME_API ScriptMgr void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); void OnQuestObjectiveProgress(Player* player, Quest const* quest, uint32 objectiveIndex, uint16 progress); void OnQuestStatusChange(Player* player, uint32 questId); + void OnMovieComplete(Player* player, uint32 movieId); void OnPlayerRepop(Player* player); public: /* AccountScript */ |
