diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rwxr-xr-x | src/server/game/Scripting/ScriptLoader.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 16 | ||||
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 5 |
3 files changed, 12 insertions, 13 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index c46721db6cd..1207b654817 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -39,6 +39,7 @@ void AddSC_warrior_spell_scripts(); void AddSC_quest_spell_scripts(); void AddSC_item_spell_scripts(); void AddSC_example_spell_scripts(); +void AddSC_holiday_spell_scripts(); void AddSC_SmartSCripts(); @@ -245,7 +246,6 @@ void AddSC_ironforge(); void AddSC_isle_of_queldanas(); void AddSC_loch_modan(); void AddSC_redridge_mountains(); -void AddSC_searing_gorge(); void AddSC_silvermoon_city(); void AddSC_silverpine_forest(); void AddSC_stormwind_city(); @@ -642,6 +642,7 @@ void AddSpellScripts() AddSC_quest_spell_scripts(); AddSC_item_spell_scripts(); AddSC_example_spell_scripts(); + AddSC_holiday_spell_scripts(); } void AddCommandScripts() @@ -855,7 +856,6 @@ void AddEasternKingdomsScripts() AddSC_isle_of_queldanas(); AddSC_loch_modan(); AddSC_redridge_mountains(); - AddSC_searing_gorge(); AddSC_silvermoon_city(); AddSC_silverpine_forest(); AddSC_stormwind_city(); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index d5e8f71e1fd..47751338d66 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -395,7 +395,7 @@ void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scri { SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId); - for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr) + for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr) { SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second); if (!tmpscript) @@ -416,7 +416,7 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script { SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId); - for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr) + for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr) { SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second); if (!tmpscript) @@ -433,12 +433,12 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script } } -void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsMap::iterator> >& scriptVector) +void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::iterator> >& scriptVector) { SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId); scriptVector.reserve(std::distance(bounds.first, bounds.second)); - for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr) + for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr) { SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second); if (!tmpscript) @@ -1036,14 +1036,12 @@ void ScriptMgr::OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry) FOREACH_SCRIPT(AuctionHouseScript)->OnAuctionExpire(ah, entry); } -bool ScriptMgr::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) +bool ScriptMgr::OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo) { ASSERT(condition); - ASSERT(player); - // invoker can be NULL. - GET_SCRIPT_RET(ConditionScript, condition->mScriptId, tmpscript, true); - return tmpscript->OnConditionCheck(condition, player, invoker); + GET_SCRIPT_RET(ConditionScript, condition->ScriptId, tmpscript, true); + return tmpscript->OnConditionCheck(condition, sourceInfo); } void ScriptMgr::OnInstall(Vehicle* veh) diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 60052bea0ea..048a7581215 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -62,6 +62,7 @@ class WorldObject; struct AchievementCriteriaData; struct AuctionEntry; +struct ConditionSourceInfo; struct Condition; struct ItemTemplate; struct OutdoorPvPData; @@ -572,7 +573,7 @@ class ConditionScript : public ScriptObject bool IsDatabaseBound() const { return true; } // Called when a single condition is checked for a player. - virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*invoker*/) { return true; } + virtual bool OnConditionCheck(Condition* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; } }; class VehicleScript : public ScriptObject @@ -938,7 +939,7 @@ class ScriptMgr public: /* ConditionScript */ - bool OnConditionCheck(Condition* condition, Player* player, Unit* invoker); + bool OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo); public: /* VehicleScript */ |
