diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 5 |
2 files changed, 16 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 3ed7f855868..be13de0bd08 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1685,6 +1685,17 @@ bool ScriptMgr::OnItemRemove(Player* player, Item* item) return tmpscript->OnRemove(player, item); } +bool ScriptMgr::OnCastItemCombatSpell(Player* player, Unit* victim, SpellInfo const* spellInfo, Item* item) +{ + ASSERT(player); + ASSERT(victim); + ASSERT(spellInfo); + ASSERT(item); + + GET_SCRIPT_RET(ItemScript, item->GetScriptId(), tmpscript, true); + return tmpscript->OnCastItemCombatSpell(player, victim, spellInfo, item); +} + bool ScriptMgr::OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Creature* target) { ASSERT(caster); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index fae7e67ba47..04bc939918b 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -52,6 +52,7 @@ class Player; class Quest; class ScriptMgr; class Spell; +class SpellInfo; class SpellScript; class SpellCastTargets; class Transport; @@ -388,6 +389,9 @@ class TC_GAME_API ItemScript : public ScriptObject // Called when the item is destroyed. virtual bool OnRemove(Player* /*player*/, Item* /*item*/) { return false; } + + // Called before casting a combat spell from this item (chance on hit spells of item template, can be used to prevent cast if returning false) + virtual bool OnCastItemCombatSpell(Player* /*player*/, Unit* /*victim*/, SpellInfo const* /*spellInfo*/, Item* /*item*/) { return true; } }; class TC_GAME_API UnitScript : public ScriptObject @@ -1028,6 +1032,7 @@ class TC_GAME_API ScriptMgr bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId); bool OnItemExpire(Player* player, ItemTemplate const* proto); bool OnItemRemove(Player* player, Item* item); + bool OnCastItemCombatSpell(Player* player, Unit* victim, SpellInfo const* spellInfo, Item* item); public: /* CreatureScript */ |
