diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
3 files changed, 11 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index f8e58220a3e..fefddffb48c 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -192,6 +192,7 @@ void AddSC_boss_lorekeeperpolkelt(); void AddSC_boss_rasfrost(); void AddSC_boss_theravenian(); void AddSC_boss_vectus(); +void AddSC_boss_kirtonos_the_herald(); void AddSC_instance_scholomance(); void AddSC_shadowfang_keep(); //Shadowfang keep void AddSC_instance_shadowfang_keep(); @@ -824,6 +825,7 @@ void AddEasternKingdomsScripts() AddSC_boss_rasfrost(); AddSC_boss_theravenian(); AddSC_boss_vectus(); + AddSC_boss_kirtonos_the_herald(); AddSC_instance_scholomance(); AddSC_shadowfang_keep(); //Shadowfang keep AddSC_instance_shadowfang_keep(); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index eabde3eb5ad..bdbfa46ba5d 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1241,6 +1241,11 @@ void ScriptMgr::OnPlayerDelete(uint64 guid) FOREACH_SCRIPT(PlayerScript)->OnDelete(guid); } +void ScriptMgr::OnPlayerSave(Player* player) +{ + FOREACH_SCRIPT(PlayerScript)->OnSave(player); +} + void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent) { FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 2650fcfa37d..92b5e8299e1 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -745,6 +745,9 @@ class PlayerScript : public UnitScript // Called when a player is deleted. virtual void OnDelete(uint64 /*guid*/) { } + // Called when a player is about to be saved. + virtual void OnSave(Player* /*player*/) { } + // Called when a player is bound to an instance virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapId*/, bool /*permanent*/) { } @@ -1021,6 +1024,7 @@ class ScriptMgr void OnPlayerLogout(Player* player); void OnPlayerCreate(Player* player); void OnPlayerDelete(uint64 guid); + void OnPlayerSave(Player* player); void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent); void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); |
