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diff --git a/src/server/game/Server/BattlenetServerManager.h b/src/server/game/Server/BattlenetServerManager.h
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+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef BattlenetMgr_h__
+#define BattlenetMgr_h__
+
+#include "ZmqMux.h"
+#include "Commands.h"
+
+namespace zmqpp
+{
+ class socket;
+}
+
+namespace Battlenet
+{
+ class ServerManager
+ {
+ ServerManager() : _socket(nullptr) { }
+
+ public:
+ void InitializeConnection();
+ void CloseConnection();
+
+ static ServerManager& Instance()
+ {
+ static ServerManager instance;
+ return instance;
+ }
+
+ void SendChangeToonOnlineState(uint32 battlenetAccountId, uint32 gameAccountId, ObjectGuid guid, std::string const& name, bool online);
+
+ private:
+ static Header CreateHeader(BnetCommands command);
+ ZmqMux* _socket;
+ };
+}
+
+#define sBattlenetServer Battlenet::ServerManager::Instance()
+
+#endif // BattlenetMgr_h__