diff options
Diffstat (limited to 'src/server/game/Server/Packets')
4 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp index a065e619e98..ec0162d20f9 100644 --- a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp +++ b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp @@ -30,7 +30,7 @@ namespace Spells void SpellCastLogData::Initialize(Unit const* unit) { Health = unit->GetHealth(); - AttackPower = unit->GetTotalAttackPowerValue(unit->getClass() == CLASS_HUNTER ? RANGED_ATTACK : BASE_ATTACK); + AttackPower = unit->GetTotalAttackPowerValue(unit->GetClass() == CLASS_HUNTER ? RANGED_ATTACK : BASE_ATTACK); SpellPower = unit->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SPELL); Armor = unit->GetArmor(); PowerData.emplace_back(int32(unit->GetPowerType()), unit->GetPower(unit->GetPowerType()), int32(0)); @@ -41,7 +41,7 @@ void SpellCastLogData::Initialize(Spell const* spell) if (Unit const* unitCaster = spell->GetCaster()->ToUnit()) { Health = unitCaster->GetHealth(); - AttackPower = unitCaster->GetTotalAttackPowerValue(unitCaster->getClass() == CLASS_HUNTER ? RANGED_ATTACK : BASE_ATTACK); + AttackPower = unitCaster->GetTotalAttackPowerValue(unitCaster->GetClass() == CLASS_HUNTER ? RANGED_ATTACK : BASE_ATTACK); SpellPower = unitCaster->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SPELL); Armor = unitCaster->GetArmor(); Powers primaryPowerType = unitCaster->GetPowerType(); @@ -75,7 +75,7 @@ bool ContentTuningParams::GenerateDataForUnits<Creature, Player>(Creature* attac PlayerItemLevel = target->GetAverageItemLevel(); TargetItemLevel = 0; ScalingHealthItemLevelCurveID = target->m_unitData->ScalingHealthItemLevelCurveID; - TargetLevel = target->getLevel(); + TargetLevel = target->GetLevel(); Expansion = creatureTemplate->HealthScalingExpansion; TargetScalingLevelDelta = int8(attacker->m_unitData->ScalingLevelDelta); TargetContentTuningID = creatureScaling->ContentTuningID; @@ -93,7 +93,7 @@ bool ContentTuningParams::GenerateDataForUnits<Player, Creature>(Player* attacke PlayerItemLevel = attacker->GetAverageItemLevel(); TargetItemLevel = 0; ScalingHealthItemLevelCurveID = target->m_unitData->ScalingHealthItemLevelCurveID; - TargetLevel = target->getLevel(); + TargetLevel = target->GetLevel(); Expansion = creatureTemplate->HealthScalingExpansion; TargetScalingLevelDelta = int8(target->m_unitData->ScalingLevelDelta); TargetContentTuningID = creatureScaling->ContentTuningID; @@ -110,7 +110,7 @@ bool ContentTuningParams::GenerateDataForUnits<Creature, Creature>(Creature* att Type = TYPE_CREATURE_TO_CREATURE_DAMAGE; PlayerLevelDelta = 0; PlayerItemLevel = 0; - TargetLevel = target->getLevel(); + TargetLevel = target->GetLevel(); Expansion = creatureTemplate->HealthScalingExpansion; TargetScalingLevelDelta = int8(accessor->m_unitData->ScalingLevelDelta); TargetContentTuningID = creatureScaling->ContentTuningID; diff --git a/src/server/game/Server/Packets/InspectPackets.cpp b/src/server/game/Server/Packets/InspectPackets.cpp index 4939d7c95b0..02c5b5cb9cb 100644 --- a/src/server/game/Server/Packets/InspectPackets.cpp +++ b/src/server/game/Server/Packets/InspectPackets.cpp @@ -78,8 +78,8 @@ void WorldPackets::Inspect::PlayerModelDisplayInfo::Initialize(Player const* pla SpecializationID = player->GetPrimarySpecialization(); Name = player->GetName(); GenderID = player->GetNativeSex(); - Race = player->getRace(); - ClassID = player->getClass(); + Race = player->GetRace(); + ClassID = player->GetClass(); for (UF::ChrCustomizationChoice const& customization : player->m_playerData->Customizations) Customizations.push_back(customization); diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp index 77a5342ab21..b7aed8c385a 100644 --- a/src/server/game/Server/Packets/PartyPackets.cpp +++ b/src/server/game/Server/Packets/PartyPackets.cpp @@ -580,7 +580,7 @@ void WorldPackets::Party::PartyMemberFullState::Initialize(Player const* player) MemberStats.Status |= MEMBER_STATUS_VEHICLE; // Level - MemberStats.Level = player->getLevel(); + MemberStats.Level = player->GetLevel(); // Health MemberStats.CurrentHealth = player->GetHealth(); diff --git a/src/server/game/Server/Packets/QueryPackets.cpp b/src/server/game/Server/Packets/QueryPackets.cpp index 15314ab3221..7aa2ea07f4b 100644 --- a/src/server/game/Server/Packets/QueryPackets.cpp +++ b/src/server/game/Server/Packets/QueryPackets.cpp @@ -133,10 +133,10 @@ bool WorldPackets::Query::PlayerGuidLookupData::Initialize(ObjectGuid const& gui AccountID = player->GetSession()->GetAccountGUID(); BnetAccountID = player->GetSession()->GetBattlenetAccountGUID(); Name = player->GetName(); - Race = player->getRace(); + Race = player->GetRace(); Sex = player->GetNativeSex(); - ClassID = player->getClass(); - Level = player->getLevel(); + ClassID = player->GetClass(); + Level = player->GetLevel(); if (DeclinedName const* names = player->GetDeclinedNames()) DeclinedNames = *names; |
