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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp16
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h16
2 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index fa8b1ecfbde..8dffc86d4c3 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -449,15 +449,15 @@ void OpcodeTable::Initialize()
/*0x13E*/ DEFINE_HANDLER(CMSG_DELETEEQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
/*0x13F*/ DEFINE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse );
/*0x140*/ DEFINE_HANDLER(CMSG_DEBUG_PASSIVE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- /*0x141*/ DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode );
- /*0x142*/ DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode );
- /*0x143*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER);
- /*0x144*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER);
- /*0x145*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_NOTINRANGE, STATUS_NEVER);
- /*0x146*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_BADFACING, STATUS_NEVER);
+ /*0x141*/ DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode );
+ /*0x142*/ DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode );
+ /*0x143*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_NEVER);
+ /*0x144*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_NEVER);
+ /*0x145*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_NOT_IN_RANGE, STATUS_NEVER);
+ /*0x146*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_BAD_FACING, STATUS_NEVER);
/*0x147*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_NEVER);
- /*0x148*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER);
- /*0x149*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER);
+ /*0x148*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_DEAD_TARGET, STATUS_NEVER);
+ /*0x149*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_CANT_ATTACK, STATUS_NEVER);
/*0x14A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER);
/*0x14B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER);
/*0x14C*/ DEFINE_HANDLER(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index ac4fde65eca..6f09e5d1561 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -347,15 +347,15 @@ enum Opcodes : uint16
CMSG_DELETEEQUIPMENT_SET = 0x13E,
CMSG_INSTANCE_LOCK_RESPONSE = 0x13F,
CMSG_DEBUG_PASSIVE_AURA = 0x140,
- CMSG_ATTACKSWING = 0x141,
- CMSG_ATTACKSTOP = 0x142,
- SMSG_ATTACKSTART = 0x143,
- SMSG_ATTACKSTOP = 0x144,
- SMSG_ATTACKSWING_NOTINRANGE = 0x145,
- SMSG_ATTACKSWING_BADFACING = 0x146,
+ CMSG_ATTACK_SWING = 0x141,
+ CMSG_ATTACK_STOP = 0x142,
+ SMSG_ATTACK_START = 0x143,
+ SMSG_ATTACK_STOP = 0x144,
+ SMSG_ATTACK_SWING_NOT_IN_RANGE = 0x145,
+ SMSG_ATTACK_SWING_BAD_FACING = 0x146,
SMSG_INSTANCE_LOCK_WARNING_QUERY = 0x147,
- SMSG_ATTACKSWING_DEADTARGET = 0x148,
- SMSG_ATTACKSWING_CANT_ATTACK = 0x149,
+ SMSG_ATTACK_SWING_DEAD_TARGET = 0x148,
+ SMSG_ATTACK_SWING_CANT_ATTACK = 0x149,
SMSG_ATTACKERSTATEUPDATE = 0x14A,
SMSG_BATTLEFIELD_PORT_DENIED = 0x14B,
CMSG_PERFORM_ACTION_SET = 0x14C,