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Diffstat (limited to 'src/server/game/Server/Protocol')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 1017d5e3d67..5a573c81f19 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1764,8 +1764,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_TRANSFER_CHANGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);