diff options
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/LootHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index b17817e196f..6508f08dc22 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -324,7 +324,7 @@ void WorldSession::DoLootRelease(uint64 lguid) else { // not fully looted object - go->SetLootState(GO_ACTIVATED); + go->SetLootState(GO_ACTIVATED, player); // if the round robin player release, reset it. if (player->GetGUID() == loot->roundRobinPlayer) |
