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-rw-r--r--src/server/game/Server/WorldSession.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 5cf85596a3a..98633281e19 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -153,9 +153,9 @@ public:
explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { }
~MapSessionFilter() { }
- virtual bool Process(WorldPacket* packet);
+ virtual bool Process(WorldPacket* packet) override;
//in Map::Update() we do not process player logout!
- virtual bool ProcessLogout() const { return false; }
+ virtual bool ProcessLogout() const override { return false; }
};
//class used to filer only thread-unsafe packets from queue
@@ -166,7 +166,7 @@ public:
explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { }
~WorldSessionFilter() { }
- virtual bool Process(WorldPacket* packet);
+ virtual bool Process(WorldPacket* packet) override;
};
// Proxy structure to contain data passed to callback function,