diff options
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 6 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp (renamed from src/server/game/Server/WorldTcpSession.cpp) | 20 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.h (renamed from src/server/game/Server/WorldTcpSession.h) | 8 |
4 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 63bceb53f2c..f30991b385e 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -20,7 +20,7 @@ \ingroup u2w */ -#include "WorldTcpSession.h" +#include "WorldSocket.h" #include "Config.h" #include "Common.h" #include "DatabaseEnv.h" @@ -97,7 +97,7 @@ bool WorldSessionFilter::Process(WorldPacket* packet) } /// WorldSession constructor -WorldSession::WorldSession(uint32 id, std::shared_ptr<WorldTcpSession> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter): +WorldSession::WorldSession(uint32 id, std::shared_ptr<WorldSocket> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter): m_muteTime(mute_time), m_timeOutTime(0), AntiDOS(this), diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index d7b2b9ca4d4..06ae5d4f635 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -46,7 +46,7 @@ class SpellCastTargets; class Unit; class Warden; class WorldPacket; -class WorldTcpSession; +class WorldSocket; struct AreaTableEntry; struct AuctionEntry; struct DeclinedName; @@ -208,7 +208,7 @@ struct PacketCounter class WorldSession { public: - WorldSession(uint32 id, std::shared_ptr<WorldTcpSession> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter); + WorldSession(uint32 id, std::shared_ptr<WorldSocket> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter); ~WorldSession(); bool PlayerLoading() const { return m_playerLoading; } @@ -981,7 +981,7 @@ class WorldSession uint32 m_GUIDLow; // set logined or recently logout player (while m_playerRecentlyLogout set) Player* _player; - std::shared_ptr<WorldTcpSession> m_Socket; + std::shared_ptr<WorldSocket> m_Socket; std::string m_Address; // Current Remote Address // std::string m_LAddress; // Last Attempted Remote Adress - we can not set attempted ip for a non-existing session! diff --git a/src/server/game/Server/WorldTcpSession.cpp b/src/server/game/Server/WorldSocket.cpp index 89ecb31ae68..f024d3d98ca 100644 --- a/src/server/game/Server/WorldTcpSession.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -19,7 +19,7 @@ #include <boost/asio/write.hpp> #include <boost/asio/read_until.hpp> #include <memory> -#include "WorldTcpSession.h" +#include "WorldSocket.h" #include "ServerPktHeader.h" #include "BigNumber.h" #include "Opcodes.h" @@ -29,18 +29,18 @@ using boost::asio::ip::tcp; using boost::asio::streambuf; -WorldTcpSession::WorldTcpSession(tcp::socket socket) +WorldSocket::WorldSocket(tcp::socket socket) : _socket(std::move(socket)), _authSeed(static_cast<uint32>(rand32())), _worldSession(nullptr), _OverSpeedPings(0) { } -void WorldTcpSession::Start() +void WorldSocket::Start() { AsyncReadHeader(); HandleSendAuthSession(); } -void WorldTcpSession::HandleSendAuthSession() +void WorldSocket::HandleSendAuthSession() { WorldPacket packet(SMSG_AUTH_CHALLENGE, 37); packet << uint32(1); // 1...31 @@ -58,7 +58,7 @@ void WorldTcpSession::HandleSendAuthSession() } -void WorldTcpSession::AsyncReadHeader() +void WorldSocket::AsyncReadHeader() { auto self(shared_from_this()); _socket.async_read_some(boost::asio::buffer(_readBuffer, sizeof(ClientPktHeader)), [this, self](boost::system::error_code error, size_t transferedBytes) @@ -82,7 +82,7 @@ void WorldTcpSession::AsyncReadHeader() }); } -void WorldTcpSession::AsyncReadData(size_t dataSize) +void WorldSocket::AsyncReadData(size_t dataSize) { auto self(shared_from_this()); _socket.async_read_some(boost::asio::buffer(&_readBuffer[sizeof(ClientPktHeader)], dataSize), [this, dataSize, self](boost::system::error_code error, size_t transferedBytes) @@ -152,7 +152,7 @@ void WorldTcpSession::AsyncReadData(size_t dataSize) }); } -void WorldTcpSession::AsyncWrite(WorldPacket const& packet) +void WorldSocket::AsyncWrite(WorldPacket const& packet) { ServerPktHeader header(packet.size() + 2, packet.GetOpcode()); _authCrypt.EncryptSend((uint8*)header.header, header.getHeaderLength()); @@ -177,7 +177,7 @@ void WorldTcpSession::AsyncWrite(WorldPacket const& packet) }); } -void WorldTcpSession::HandleAuthSession(WorldPacket& recvPacket) +void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) { uint8 digest[20]; uint32 clientSeed; @@ -404,7 +404,7 @@ void WorldTcpSession::HandleAuthSession(WorldPacket& recvPacket) sWorld->AddSession(_worldSession); } -void WorldTcpSession::SendAuthResponseError(uint8 code) +void WorldSocket::SendAuthResponseError(uint8 code) { WorldPacket packet(SMSG_AUTH_RESPONSE, 1); packet << uint8(code); @@ -412,7 +412,7 @@ void WorldTcpSession::SendAuthResponseError(uint8 code) AsyncWrite(packet); } -void WorldTcpSession::HandlePing(WorldPacket& recvPacket) +void WorldSocket::HandlePing(WorldPacket& recvPacket) { uint32 ping; uint32 latency; diff --git a/src/server/game/Server/WorldTcpSession.h b/src/server/game/Server/WorldSocket.h index 387768bfbef..ddce699f7f1 100644 --- a/src/server/game/Server/WorldTcpSession.h +++ b/src/server/game/Server/WorldSocket.h @@ -41,13 +41,13 @@ struct ClientPktHeader #pragma pack(pop) -class WorldTcpSession : public std::enable_shared_from_this<WorldTcpSession> +class WorldSocket : public std::enable_shared_from_this<WorldSocket> { public: - WorldTcpSession(tcp::socket socket); + WorldSocket(tcp::socket socket); - WorldTcpSession(WorldTcpSession const& right) = delete; - WorldTcpSession& operator=(WorldTcpSession const& right) = delete; + WorldSocket(WorldSocket const& right) = delete; + WorldSocket& operator=(WorldSocket const& right) = delete; void Start(); |
