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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 3880809e5c0..89177ff269a 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -975,12 +975,12 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(SMSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -995,7 +995,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );