diff options
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 29 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 6 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 1 |
3 files changed, 33 insertions, 3 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 6c689319bc7..522dc95105d 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -21,6 +21,7 @@ */ #include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it +#include "Config.h" #include "Common.h" #include "DatabaseEnv.h" #include "Log.h" @@ -115,7 +116,8 @@ WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 m_TutorialsChanged(false), recruiterId(recruiter), isRecruiter(isARecruiter), - timeLastWhoCommand(0) + timeLastWhoCommand(0), + _RBACData(NULL) { if (sock) { @@ -143,8 +145,8 @@ WorldSession::~WorldSession() m_Socket = NULL; } - if (_warden) - delete _warden; + delete _warden; + delete _RBACData; ///- empty incoming packet queue WorldPacket* packet = NULL; @@ -1200,3 +1202,24 @@ void WorldSession::InitWarden(BigNumber* k, std::string const& os) // _warden->Init(this, k); } } + +void WorldSession::LoadPermissions() +{ + uint32 id = GetAccountId(); + std::string name; + int32 realmId = ConfigMgr::GetIntDefault("RealmID", 0); + AccountMgr::GetName(id, name); + + _RBACData = new RBACData(id, name, realmId); + _RBACData->LoadFromDB(); +} + +RBACData* WorldSession::GetRBACData() +{ + return _RBACData; +} + +bool WorldSession::HasPermission(uint32 permission) +{ + return _RBACData->HasPermission(permission); +} diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 11bb7a36f5a..d6877b8a18a 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -24,6 +24,7 @@ #define __WORLDSESSION_H #include "Common.h" +#include "AccountMgr.h" #include "SharedDefines.h" #include "AddonMgr.h" #include "DatabaseEnv.h" @@ -216,6 +217,10 @@ class WorldSession void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos = 0); void SendClientCacheVersion(uint32 version); + RBACData* GetRBACData(); + bool HasPermission(uint32 permissionId); + void LoadPermissions(); + AccountTypes GetSecurity() const { return _security; } uint32 GetAccountId() const { return _accountId; } Player* GetPlayer() const { return _player; } @@ -954,6 +959,7 @@ class WorldSession bool isRecruiter; ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue; time_t timeLastWhoCommand; + RBACData* _RBACData; }; #endif /// @} diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index c80d25be139..c77cad70186 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -953,6 +953,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket) m_Session->LoadGlobalAccountData(); m_Session->LoadTutorialsData(); m_Session->ReadAddonsInfo(recvPacket); + m_Session->LoadPermissions(); // Initialize Warden system only if it is enabled by config if (sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED)) |
