diff options
Diffstat (limited to 'src/server/game/Server')
12 files changed, 51 insertions, 51 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index 4d2445cba26..e995e96d844 100755 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -37,7 +37,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recv_data) uint64 guid; //NPC guid recv_data >> guid; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); diff --git a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp index 6dd6e60abec..3f6b74326e3 100755 --- a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp @@ -42,7 +42,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket & recv_data) recv_data >> guid; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); - Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -591,7 +591,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -611,7 +611,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -639,7 +639,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) if (_player->InBattleground()) return; - Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 6aa84a77438..9119ef8e920 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -828,7 +828,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->SetInGameTime(getMSTime()); // announce group about member online (must be after add to player list to receive announce to self) - if (Group *group = pCurrChar->GetGroup()) + if (Group* group = pCurrChar->GetGroup()) { //pCurrChar->groupInfo.group->SendInit(this); // useless group->SendUpdate(); diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp index 60452102faa..6b056a3a6e6 100755 --- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp @@ -262,7 +262,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) break; } - Player *player = sObjectMgr->GetPlayer(to.c_str()); + Player* player = sObjectMgr->GetPlayer(to.c_str()); uint32 tSecurity = GetSecurity(); uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER; if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers())) @@ -294,7 +294,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_PARTY_LEADER: { // if player is in battleground, he cannot say to battleground members by /p - Group *group = GetPlayer()->GetOriginalGroup(); + Group* group = GetPlayer()->GetOriginalGroup(); if (!group) { group = _player->GetGroup(); @@ -315,7 +315,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) { if (GetPlayer()->GetGuildId()) { - if (Guild *guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) + if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) { sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild); @@ -327,7 +327,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) { if (GetPlayer()->GetGuildId()) { - if (Guild *guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) + if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) { sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild); @@ -338,7 +338,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_RAID: { // if player is in battleground, he cannot say to battleground members by /ra - Group *group = GetPlayer()->GetOriginalGroup(); + Group* group = GetPlayer()->GetOriginalGroup(); if (!group) { group = GetPlayer()->GetGroup(); @@ -355,7 +355,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_RAID_LEADER: { // if player is in battleground, he cannot say to battleground members by /ra - Group *group = GetPlayer()->GetOriginalGroup(); + Group* group = GetPlayer()->GetOriginalGroup(); if (!group) { group = GetPlayer()->GetGroup(); @@ -371,7 +371,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) } break; case CHAT_MSG_RAID_WARNING: { - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup()) return; @@ -385,7 +385,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_BATTLEGROUND: { //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group || !group->isBGGroup()) return; @@ -398,7 +398,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_BATTLEGROUND_LEADER: { // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; @@ -584,7 +584,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data) recv_data >> iguid; recv_data >> unk; // probably related to spam reporting - Player *player = sObjectMgr->GetPlayer(iguid); + Player* player = sObjectMgr->GetPlayer(iguid); if (!player || !player->GetSession()) return; diff --git a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp index 7f4f88de59b..b906aab9218 100755 --- a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp @@ -73,7 +73,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data) return; } - Player *player = sObjectMgr->GetPlayer(membername.c_str()); + Player* player = sObjectMgr->GetPlayer(membername.c_str()); // no player if (!player) @@ -110,11 +110,11 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data) return; } - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (group && group->isBGGroup()) group = GetPlayer()->GetOriginalGroup(); - Group *group2 = player->GetGroup(); + Group* group2 = player->GetGroup(); if (group2 && group2->isBGGroup()) group2 = player->GetOriginalGroup(); // player already in another group or invited @@ -197,7 +197,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT"); recv_data.read_skip<uint32>(); - Group *group = GetPlayer()->GetGroupInvite(); + Group* group = GetPlayer()->GetGroupInvite(); if (!group) return; @@ -363,14 +363,14 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; uint64 guid; recv_data >> guid; - Player *player = sObjectMgr->GetPlayer(guid); + Player* player = sObjectMgr->GetPlayer(guid); /** error handling **/ if (!player || !group->IsLeader(GetPlayer()->GetGUID()) || player->GetGroup() != group) @@ -410,7 +410,7 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -520,7 +520,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -550,7 +550,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recv_data*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -572,7 +572,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); // we will get correct pointer for group here, so we don't have to check if group is BG raid - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -610,7 +610,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -631,7 +631,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -665,7 +665,7 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); - Group *group = GetPlayer()->GetGroup(); + Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -708,7 +708,7 @@ void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recv_data* // Is any reaction need? } -void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data) +void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacket *data) { uint32 mask = player->GetGroupUpdateFlag(); @@ -884,7 +884,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data) uint64 Guid; recv_data >> Guid; - Player *player = HashMapHolder<Player>::Find(Guid); + Player* player = HashMapHolder<Player>::Find(Guid); if (!player) { WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 50c0fcfb259..20955902820 100755 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -91,7 +91,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) if (_player->PlayerTalkClass->IsGossipOptionCoded(gossipListId)) recv_data >> code; - Creature *unit = NULL; + Creature* unit = NULL; GameObject *go = NULL; if (IS_CRE_OR_VEH_GUID(guid)) { @@ -1250,7 +1250,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data) uint64 guid; recv_data >> guid; - Player *player = sObjectMgr->GetPlayer(guid); + Player* player = sObjectMgr->GetPlayer(guid); if (!player) { @@ -1691,7 +1691,7 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket & recv_data) uint64 guid; recv_data.readPackGUID(guid); - Player *player = sObjectMgr->GetPlayer(guid); + Player* player = sObjectMgr->GetPlayer(guid); if (!player) return; diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index c3f53283401..d46efb1ea56 100755 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -51,7 +51,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TABARDDESIGNER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TABARDDESIGNER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); @@ -80,7 +80,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket & recv_data) recv_data >> guid; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); @@ -119,7 +119,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList"); - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); @@ -243,7 +243,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket & recv_data) recv_data >> guid >> spellId; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u", uint32(GUID_LOPART(guid)), spellId); - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); @@ -309,7 +309,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); @@ -365,7 +365,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) sLog->outDebug(LOG_FILTER_PACKETIO, "string read: %s", code.c_str()); } - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); @@ -396,7 +396,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket & recv_data) recv_data >> guid; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); @@ -451,7 +451,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket & recv_data) if (!GetPlayer()->IsInWorld() || !GetPlayer()->isAlive()) return; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_INNKEEPER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_INNKEEPER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); @@ -868,7 +868,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) recv_data >> npcGUID >> itemGUID >> guildBank; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_REPAIR); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_REPAIR); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index 0c8201aa1e2..0c969c49184 100755 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -319,7 +319,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid pet->GetCharmInfo()->SetIsFollowing(false); } - Spell *spell = new Spell(pet, spellInfo, false); + Spell* spell = new Spell(pet, spellInfo, false); SpellCastResult result = spell->CheckPetCast(unit_target); @@ -774,7 +774,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) caster->ClearUnitState(UNIT_STAT_FOLLOW); - Spell *spell = new Spell(caster, spellInfo, false); + Spell* spell = new Spell(caster, spellInfo, false); spell->m_cast_count = castCount; // probably pending spell cast spell->m_targets = targets; diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index eeebcae31a2..b47ccfaba8d 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -602,7 +602,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) uint8 signs = 0; uint64 petitionguid, plguid; uint32 type, junk; - Player *player; + Player* player; recv_data >> junk; // this is not petition type! recv_data >> petitionguid; // petition guid recv_data >> plguid; // player guid diff --git a/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp b/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp index 457f6d8ac53..7e1ed01f9d3 100755 --- a/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp index 34a36f84c2e..fca554bc3be 100755 --- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp @@ -397,7 +397,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) spellInfo = actualSpellInfo; } - Spell *spell = new Spell(mover, spellInfo, false); + Spell* spell = new Spell(mover, spellInfo, false); spell->m_cast_count = castCount; // set count of casts spell->prepare(&targets); } @@ -550,7 +550,7 @@ void WorldSession::HandleSpellClick(WorldPacket& recv_data) recv_data >> guid; // this will get something not in world. crash - Creature *unit = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); + Creature* unit = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); if (!unit) return; diff --git a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp index eb63cfa8eb0..c6a693515b3 100755 --- a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp @@ -42,7 +42,7 @@ void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket & recv_data) void WorldSession::SendTaxiStatus(uint64 guid) { // cheating checks - Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); @@ -72,7 +72,7 @@ void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) recv_data >> guid; // cheating checks - Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); + Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); |
