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Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 88654dcc4b1..8d98e4c2777 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1026,7 +1026,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
{
Unit::AuraEffectList const& Auras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS);
for (Unit::AuraEffectList::const_iterator j = Auras.begin(); j != Auras.end(); ++j)
- if ((*j)->IsAffectedOnSpell(m_spellInfo))
+ if ((*j)->IsAffectingSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
Trinity::RandomResizeList(targets, maxTargets);
@@ -1319,7 +1319,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
{
Unit::AuraEffectList const& Auras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS);
for (Unit::AuraEffectList::const_iterator j = Auras.begin(); j != Auras.end(); ++j)
- if ((*j)->IsAffectedOnSpell(m_spellInfo))
+ if ((*j)->IsAffectingSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
if (m_spellInfo->Id == 5246) //Intimidating Shout
@@ -1339,7 +1339,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
{
Unit::AuraEffectList const& Auras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS);
for (Unit::AuraEffectList::const_iterator j = Auras.begin(); j != Auras.end(); ++j)
- if ((*j)->IsAffectedOnSpell(m_spellInfo))
+ if ((*j)->IsAffectingSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
Trinity::RandomResizeList(gObjTargets, maxTargets);
@@ -3771,9 +3771,6 @@ void Spell::SendCastResult(Player* caster, SpellInfo const* spellInfo, uint8 cas
case SPELL_FAILED_NEED_EXOTIC_AMMO:
data << uint32(spellInfo->EquippedItemSubClassMask); // seems correct...
break;
- case SPELL_FAILED_REAGENTS:
- data << uint32(0); // Item id
- break;
case SPELL_FAILED_NEED_MORE_ITEMS:
data << uint32(0); // Item id
data << uint32(0); // Item count?