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Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--[-rwxr-xr-x]src/server/game/Spells/Spell.cpp25
1 files changed, 10 insertions, 15 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 97f0f350ab0..aa0104da57e 100755..100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1393,7 +1393,7 @@ void Spell::SelectImplicitCasterDestTargets(SpellEffIndex effIndex, SpellImplici
if (SpellTargetPosition const* st = sSpellMgr->GetSpellTargetPosition(m_spellInfo->Id))
{
// TODO: fix this check
- if (m_spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS))
+ if (m_spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS) || m_spellInfo->HasEffect(SPELL_EFFECT_BIND))
m_targets.SetDst(st->target_X, st->target_Y, st->target_Z, st->target_Orientation, (int32)st->target_mapId);
else if (st->target_mapId == m_caster->GetMapId())
m_targets.SetDst(st->target_X, st->target_Y, st->target_Z, st->target_Orientation);
@@ -4199,12 +4199,12 @@ void Spell::ExecuteLogEffectInterruptCast(uint8 effIndex, Unit* victim, uint32 s
*m_effectExecuteData[effIndex] << uint32(spellId);
}
-void Spell::ExecuteLogEffectDurabilityDamage(uint8 effIndex, Unit* victim, uint32 /*itemslot*/, uint32 damage)
+void Spell::ExecuteLogEffectDurabilityDamage(uint8 effIndex, Unit* victim, int32 itemId, int32 slot)
{
InitEffectExecuteData(effIndex);
m_effectExecuteData[effIndex]->append(victim->GetPackGUID());
- *m_effectExecuteData[effIndex] << uint32(m_spellInfo->Id);
- *m_effectExecuteData[effIndex] << uint32(damage);
+ *m_effectExecuteData[effIndex] << int32(itemId);
+ *m_effectExecuteData[effIndex] << int32(slot);
}
void Spell::ExecuteLogEffectOpenLock(uint8 effIndex, Object* obj)
@@ -4867,17 +4867,12 @@ SpellCastResult Spell::CheckCast(bool strict)
ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_SPELL, m_spellInfo->Id);
if (!conditions.empty() && !sConditionMgr->IsObjectMeetToConditions(condInfo, conditions))
{
- // send error msg to player if condition failed and text message available
- // TODO: using WorldSession::SendNotification is not blizzlike
- if (Player* playerCaster = m_caster->ToPlayer())
+ // mLastFailedCondition can be NULL if there was an error processing the condition in Condition::Meets (i.e. wrong data for ConditionTarget or others)
+ if (condInfo.mLastFailedCondition && condInfo.mLastFailedCondition->ErrorType)
{
- // mLastFailedCondition can be NULL if there was an error processing the condition in Condition::Meets (i.e. wrong data for ConditionTarget or others)
- if (playerCaster->GetSession() && condInfo.mLastFailedCondition
- && condInfo.mLastFailedCondition->ErrorTextId)
- {
- playerCaster->GetSession()->SendNotification(condInfo.mLastFailedCondition->ErrorTextId);
- return SPELL_FAILED_DONT_REPORT;
- }
+ if (condInfo.mLastFailedCondition->ErrorType == SPELL_FAILED_CUSTOM_ERROR)
+ m_customError = SpellCustomErrors(condInfo.mLastFailedCondition->ErrorTextId);
+ return SpellCastResult(condInfo.mLastFailedCondition->ErrorType);
}
if (!condInfo.mLastFailedCondition || !condInfo.mLastFailedCondition->ConditionTarget)
return SPELL_FAILED_CASTER_AURASTATE;
@@ -5615,7 +5610,7 @@ SpellCastResult Spell::CheckCasterAuras() const
dispel_immune |= SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue));
}
// immune movement impairment and loss of control
- if (m_spellInfo->Id == 42292 || m_spellInfo->Id == 59752)
+ if (m_spellInfo->Id == 42292 || m_spellInfo->Id == 59752 || m_spellInfo->Id == 19574)
mechanic_immune = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
}