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Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index af3f53e2369..df2b9c35320 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3427,36 +3427,6 @@ void Spell::_handle_immediate_phase()
// process items
for (std::list<ItemTargetInfo>::iterator ihit= m_UniqueItemInfo.begin(); ihit != m_UniqueItemInfo.end(); ++ihit)
DoAllEffectOnTarget(&(*ihit));
-
- if (!m_originalCaster)
- return;
- // Handle procs on cast
- // TODO: finish new proc system:P
- if (m_UniqueTargetInfo.empty())
- {
- uint32 procAttacker = m_procAttacker;
- if (!procAttacker)
- {
- bool positive = m_spellInfo->IsPositive();
- switch (m_spellInfo->DmgClass)
- {
- case SPELL_DAMAGE_CLASS_MAGIC:
- if (positive)
- procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS;
- else
- procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG;
- break;
- case SPELL_DAMAGE_CLASS_NONE:
- if (positive)
- procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS;
- else
- procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG;
- break;
- }
- }
- // Proc damage for spells which have only dest targets (2484 should proc 51486 for example)
- m_originalCaster->ProcDamageAndSpell(NULL, procAttacker, 0, m_procEx | PROC_EX_NORMAL_HIT, 0, BASE_ATTACK, m_spellInfo, m_triggeredByAuraSpell);
- }
}
void Spell::_handle_finish_phase()