diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index af3f53e2369..df2b9c35320 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3427,36 +3427,6 @@ void Spell::_handle_immediate_phase() // process items for (std::list<ItemTargetInfo>::iterator ihit= m_UniqueItemInfo.begin(); ihit != m_UniqueItemInfo.end(); ++ihit) DoAllEffectOnTarget(&(*ihit)); - - if (!m_originalCaster) - return; - // Handle procs on cast - // TODO: finish new proc system:P - if (m_UniqueTargetInfo.empty()) - { - uint32 procAttacker = m_procAttacker; - if (!procAttacker) - { - bool positive = m_spellInfo->IsPositive(); - switch (m_spellInfo->DmgClass) - { - case SPELL_DAMAGE_CLASS_MAGIC: - if (positive) - procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS; - else - procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG; - break; - case SPELL_DAMAGE_CLASS_NONE: - if (positive) - procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS; - else - procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG; - break; - } - } - // Proc damage for spells which have only dest targets (2484 should proc 51486 for example) - m_originalCaster->ProcDamageAndSpell(NULL, procAttacker, 0, m_procEx | PROC_EX_NORMAL_HIT, 0, BASE_ATTACK, m_spellInfo, m_triggeredByAuraSpell); - } } void Spell::_handle_finish_phase() |