diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0be841208e6..9db6de4e74e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4890,7 +4890,7 @@ void Spell::TakeReagents() ItemTemplate const* castItemTemplate = m_CastItem ? m_CastItem->GetTemplate() : nullptr; // do not take reagents for these item casts - if (castItemTemplate && castItemTemplate->Flags & ITEM_FLAG_NO_REAGENT_COST) + if (castItemTemplate && castItemTemplate->HasFlag(ITEM_FLAG_NO_REAGENT_COST)) return; Player* p_caster = m_caster->ToPlayer(); @@ -6524,7 +6524,7 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 / } // do not take reagents for these item casts - if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_FLAG_NO_REAGENT_COST)) + if (!(m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST))) { bool checkReagents = !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_AND_REAGENT_COST) && !player->CanNoReagentCast(m_spellInfo); // Not own traded item (in trader trade slot) requires reagents even if triggered spell @@ -6668,7 +6668,7 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 / if (m_targets.GetItemTarget()->GetOwner() != player) return SPELL_FAILED_NOT_TRADEABLE; // do not allow to enchant vellum from scroll made by vellum-prevent exploit - if (m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_FLAG_NO_REAGENT_COST) + if (m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST)) return SPELL_FAILED_TOTEM_CATEGORY; ItemPosCountVec dest; InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, m_spellInfo->Effects[i].ItemType, 1); @@ -6802,7 +6802,7 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 / if (!item) return SPELL_FAILED_CANT_BE_PROSPECTED; //ensure item is a prospectable ore - if (!(item->GetTemplate()->Flags & ITEM_FLAG_IS_PROSPECTABLE)) + if (!item->GetTemplate()->HasFlag(ITEM_FLAG_IS_PROSPECTABLE)) return SPELL_FAILED_CANT_BE_PROSPECTED; //prevent prospecting in trade slot if (item->GetOwnerGUID() != player->GetGUID()) @@ -6833,7 +6833,7 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 / if (!item) return SPELL_FAILED_CANT_BE_MILLED; //ensure item is a millable herb - if (!(item->GetTemplate()->Flags & ITEM_FLAG_IS_MILLABLE)) + if (!item->GetTemplate()->HasFlag(ITEM_FLAG_IS_MILLABLE)) return SPELL_FAILED_CANT_BE_MILLED; //prevent milling in trade slot if (item->GetOwnerGUID() != player->GetGUID()) |