diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 9cbdab91032..68a2cbf4a8c 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -819,10 +819,10 @@ void Spell::SelectEffectImplicitTargets(SpellEffIndex effIndex, SpellImplicitTar for (uint32 j = effIndex + 1; j < MAX_SPELL_EFFECTS; ++j) { SpellEffectInfo const* effects = GetSpellInfo()->Effects; - if (effects[effIndex].TargetA.GetTarget() == effects[j].TargetA.GetTarget() - && effects[effIndex].TargetB.GetTarget() == effects[j].TargetB.GetTarget() - && effects[effIndex].ImplicitTargetConditions == effects[j].ImplicitTargetConditions - && effects[effIndex].CalcRadius(m_caster) == effects[j].CalcRadius(m_caster)) + if (effects[effIndex].TargetA.GetTarget() == effects[j].TargetA.GetTarget() && + effects[effIndex].TargetB.GetTarget() == effects[j].TargetB.GetTarget() && + effects[effIndex].ImplicitTargetConditions == effects[j].ImplicitTargetConditions && + effects[effIndex].CalcRadius(m_caster) == effects[j].CalcRadius(m_caster)) { effectMask |= 1 << j; } |
