diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index a3133b25daa..ed04bf1e78d 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6493,6 +6493,9 @@ SpellCastResult Spell::CheckRange(bool strict) const if (m_spellInfo->RangeEntry && m_spellInfo->RangeEntry->Flags != SPELL_RANGE_MELEE && !strict) maxRange += std::min(MAX_SPELL_RANGE_TOLERANCE, maxRange*0.1f); // 10% but no more than MAX_SPELL_RANGE_TOLERANCE + // save the original values before squaring them + float origMaxRange = maxRange; + // get square values for sqr distance checks minRange *= minRange; maxRange *= maxRange; @@ -6514,10 +6517,7 @@ SpellCastResult Spell::CheckRange(bool strict) const if (GameObject* goTarget = m_targets.GetGOTarget()) { - if (m_caster->GetExactDistSq(goTarget) > maxRange) - return SPELL_FAILED_OUT_OF_RANGE; - - if (minRange > 0.0f && m_caster->GetExactDistSq(goTarget) < minRange) + if (!goTarget->IsInRange(m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), origMaxRange)) return SPELL_FAILED_OUT_OF_RANGE; } |