aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index a5c143f1c63..a4b84e6a2eb 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -365,7 +365,7 @@ void SpellCastTargets::SetItemTarget(Item* item)
void SpellCastTargets::SetTradeItemTarget(Player* caster)
{
- m_itemTargetGUID.SetRawValue({ uint8(TRADE_SLOT_NONTRADED), 0, 0, 0, 0, 0, 0, 0 });
+ m_itemTargetGUID = ObjectGuid::TradeItem;
m_itemTargetEntry = 0;
m_targetMask |= TARGET_FLAG_TRADE_ITEM;
@@ -489,9 +489,7 @@ void SpellCastTargets::Update(Unit* caster)
m_itemTarget = player->GetItemByGuid(m_itemTargetGUID);
else if (m_targetMask & TARGET_FLAG_TRADE_ITEM)
{
- ObjectGuid nonTradedGuid;
- nonTradedGuid.SetRawValue(uint64(0), uint64(TRADE_SLOT_NONTRADED));
- if (m_itemTargetGUID == nonTradedGuid) // here it is not guid but slot. Also prevents hacking slots
+ if (m_itemTargetGUID == ObjectGuid::TradeItem)
if (TradeData* pTrade = player->GetTradeData())
m_itemTarget = pTrade->GetTraderData()->GetItem(TRADE_SLOT_NONTRADED);
}
@@ -5543,9 +5541,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if (!my_trade)
return SPELL_FAILED_NOT_TRADING;
- // Item target guid contains trade slot until m_targets.UpdateTradeSlotItem() is called
- TradeSlots slot = TradeSlots(m_targets.GetItemTargetGUID().GetRawValue().at(0));
- if (slot != TRADE_SLOT_NONTRADED)
+ if (m_targets.GetItemTargetGUID() != ObjectGuid::TradeItem)
return SPELL_FAILED_BAD_TARGETS;
if (!IsTriggered())