diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 69a8488d2b3..ca325431450 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5003,7 +5003,7 @@ void Spell::TakeReagents() return; // do not take reagents for these item casts - if (m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_NO_REAGENT_COST) + if (m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST)) return; Player* p_caster = m_caster->ToPlayer(); @@ -6791,7 +6791,7 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= } // do not take reagents for these item casts - if (!(m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_NO_REAGENT_COST)) + if (!(m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST))) { bool checkReagents = !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_AND_REAGENT_COST) && !player->CanNoReagentCast(m_spellInfo); // Not own traded item (in trader trade slot) requires reagents even if triggered spell @@ -6956,7 +6956,7 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= if (m_targets.GetItemTarget()->GetOwner() != player) return SPELL_FAILED_NOT_TRADEABLE; // do not allow to enchant vellum from scroll made by vellum-prevent exploit - if (m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_NO_REAGENT_COST) + if (m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST)) return SPELL_FAILED_TOTEM_CATEGORY; ItemPosCountVec dest; InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, spellEffectInfo.ItemType, 1); @@ -7080,7 +7080,7 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= if (!item) return SPELL_FAILED_CANT_BE_PROSPECTED; //ensure item is a prospectable ore - if (!(item->GetTemplate()->GetFlags() & ITEM_FLAG_IS_PROSPECTABLE)) + if (!item->GetTemplate()->HasFlag(ITEM_FLAG_IS_PROSPECTABLE)) return SPELL_FAILED_CANT_BE_PROSPECTED; //prevent prospecting in trade slot if (item->GetOwnerGUID() != player->GetGUID()) @@ -7111,7 +7111,7 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= if (!item) return SPELL_FAILED_CANT_BE_MILLED; //ensure item is a millable herb - if (!(item->GetTemplate()->GetFlags() & ITEM_FLAG_IS_MILLABLE)) + if (!item->GetTemplate()->HasFlag(ITEM_FLAG_IS_MILLABLE)) return SPELL_FAILED_CANT_BE_MILLED; //prevent milling in trade slot if (item->GetOwnerGUID() != player->GetGUID()) |
