diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 30 |
1 files changed, 17 insertions, 13 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index de86c2516cb..82a89e97e4b 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2745,18 +2745,18 @@ void Spell::DoTriggersOnSpellHit(Unit* unit, uint8 effMask) if (!m_hitTriggerSpells.empty()) { int _duration = 0; - for (HitTriggerSpells::const_iterator i = m_hitTriggerSpells.begin(); i != m_hitTriggerSpells.end(); ++i) + for (HitTriggerSpellList::const_iterator i = m_hitTriggerSpells.begin(); i != m_hitTriggerSpells.end(); ++i) { - if (CanExecuteTriggersOnHit(effMask, i->first) && roll_chance_i(i->second)) + if (CanExecuteTriggersOnHit(effMask, i->triggeredByAura) && roll_chance_i(i->chance)) { - m_caster->CastSpell(unit, i->first, true); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell %d triggered spell %d by SPELL_AURA_ADD_TARGET_TRIGGER aura", m_spellInfo->Id, i->first->Id); + m_caster->CastSpell(unit, i->triggeredSpell, true); + sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell %d triggered spell %d by SPELL_AURA_ADD_TARGET_TRIGGER aura", m_spellInfo->Id, i->triggeredSpell->Id); // SPELL_AURA_ADD_TARGET_TRIGGER auras shouldn't trigger auras without duration // set duration of current aura to the triggered spell - if (i->first->GetDuration() == -1) + if (i->triggeredSpell->GetDuration() == -1) { - if (Aura* triggeredAur = unit->GetAura(i->first->Id, m_caster->GetGUID())) + if (Aura* triggeredAur = unit->GetAura(i->triggeredSpell->Id, m_caster->GetGUID())) { // get duration from aura-only once if (!_duration) @@ -7171,14 +7171,13 @@ void Spell::CallScriptAfterUnitTargetSelectHandlers(std::list<Unit*>& unitTarget } } -bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* spellInfo) const +bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* triggeredByAura) const { - bool only_on_dummy = (spellInfo && (spellInfo->AttributesEx4 & SPELL_ATTR4_PROC_ONLY_ON_DUMMY)); - // If triggered spell has SPELL_ATTR4_PROC_ONLY_ON_DUMMY then it can only proc on a casted spell with SPELL_EFFECT_DUMMY - // If triggered spell doesn't have SPELL_ATTR4_PROC_ONLY_ON_DUMMY then it can NOT proc on SPELL_EFFECT_DUMMY (needs confirmation) + bool only_on_caster = (triggeredByAura && (triggeredByAura->AttributesEx4 & SPELL_ATTR4_PROC_ONLY_ON_CASTER)); + // If triggeredByAura has SPELL_ATTR4_PROC_ONLY_ON_CASTER then it can only proc on a casted spell with TARGET_UNIT_CASTER for (uint8 i = 0;i < MAX_SPELL_EFFECTS; ++i) { - if ((effMask & (1 << i)) && (only_on_dummy == (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DUMMY))) + if ((effMask & (1 << i)) && (!only_on_caster || (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_CASTER))) return true; } return false; @@ -7230,9 +7229,14 @@ void Spell::PrepareTriggersExecutedOnHit() // calculate the chance using spell base amount, because aura amount is not updated on combo-points change // this possibly needs fixing int32 auraBaseAmount = (*i)->GetBaseAmount(); - int32 chance = m_caster->CalculateSpellDamage(NULL, auraSpellInfo, auraSpellIdx, &auraBaseAmount); // proc chance is stored in effect amount - m_hitTriggerSpells.push_back(std::make_pair(spellInfo, chance * (*i)->GetBase()->GetStackAmount())); + int32 chance = m_caster->CalculateSpellDamage(NULL, auraSpellInfo, auraSpellIdx, &auraBaseAmount); + // build trigger and add to the list + HitTriggerSpell spellTriggerInfo; + spellTriggerInfo.triggeredSpell = spellInfo; + spellTriggerInfo.triggeredByAura = auraSpellInfo; + spellTriggerInfo.chance = chance * (*i)->GetBase()->GetStackAmount(); + m_hitTriggerSpells.push_back(spellTriggerInfo); } } } |