aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 369da6aa895..20d5eb080fd 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3039,7 +3039,7 @@ bool Spell::UpdateChanneledTargetList()
return channelTargetEffectMask == 0;
}
-void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggeredByAura)
+SpellCastResult Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggeredByAura)
{
if (m_CastItem)
{
@@ -3054,7 +3054,7 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered
{
SendCastResult(SPELL_FAILED_EQUIPPED_ITEM);
finish(false);
- return;
+ return SPELL_FAILED_EQUIPPED_ITEM;
}
}
@@ -3077,7 +3077,7 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered
{
SendCastResult(SPELL_FAILED_SPELL_UNAVAILABLE);
finish(false);
- return;
+ return SPELL_FAILED_SPELL_UNAVAILABLE;
}
// Prevent casting at cast another spell (ServerSide check)
@@ -3085,7 +3085,7 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered
{
SendCastResult(SPELL_FAILED_SPELL_IN_PROGRESS);
finish(false);
- return;
+ return SPELL_FAILED_SPELL_IN_PROGRESS;
}
LoadScripts();
@@ -3122,7 +3122,7 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered
SendCastResult(result);
finish(false);
- return;
+ return result;
}
// Prepare data for triggers
@@ -3153,7 +3153,7 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered
{
SendCastResult(SPELL_FAILED_MOVING);
finish(false);
- return;
+ return SPELL_FAILED_MOVING;
}
}
@@ -3205,6 +3205,8 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered
if (!m_casttime && /*!m_spellInfo->StartRecoveryTime && */ GetCurrentContainer() == CURRENT_GENERIC_SPELL)
cast(true);
}
+
+ return SPELL_CAST_OK;
}
void Spell::cancel()